這個想法是點擊微調,讓它給你一個播放聲音的時間列表。一旦你選擇一個聲音,然後點擊它應該播放的按鈕。它不工作,我不知道爲什麼。我有一個主屏幕和一個家庭活動,當你點擊一個按鈕時,你會看到一個新的活動和一個新的佈局。我可以得到新的佈局和新的活動加載,這是下面的特色,但聲音和微調不啓動。媒體播放器不工作在Android
package com.androidsleepmachine.gamble;
package com.androidsleepmachine.gamble;
import android.app.Activity;
import android.media.MediaPlayer;
import android.os.Bundle;
import android.os.Handler;
import android.view.View;
import android.widget.ArrayAdapter;
import android.widget.Button;
import android.widget.Spinner;
public class Ship extends Activity implements View.OnClickListener {
public static final int[] TIME_IN_MINUTES = { 30, 45, 60 };
public MediaPlayer mediaPlayer;
public Handler handler = new Handler();
public Button button1;
public Spinner spinner1;
// Initialize the activity
@Override
public void onCreate(Bundle bundle) {
super.onCreate(bundle);
setContentView(R.layout.ship);
button1 = (Button) findViewById(R.id.btnSubmit);
button1.setOnClickListener(this);
spinner1 = (Spinner) findViewById(R.id.spinner1);
ArrayAdapter<Integer> adapter = new ArrayAdapter<Integer>(this,
android.R.layout.simple_spinner_item);
}
// Play the sound and start the timer
private void playSound(int resourceId) {
// Cleanup any previous sound files
cleanup();
// Create a new media player instance and start it
mediaPlayer = MediaPlayer.create(this, resourceId);
mediaPlayer.start();
// Create the timer to stop the sound after x number of milliseconds
int selectedTime = TIME_IN_MINUTES[spinner1.getSelectedItemPosition()];
handler.postDelayed(runnable, selectedTime * 60 * 1000);
}
// Handle button callbacks
@Override
public void onClick(View v) {
switch (v.getId()) {
case R.id.btnSubmit:
playSound(R.raw.ocean_ship);
break;
}
}
// Stop the sound and cleanup the media player
public void cleanup() {
if (mediaPlayer != null) {
mediaPlayer.stop();
mediaPlayer.release();
mediaPlayer = null;
}
// Cancel any previously running tasks
handler.removeCallbacks(runnable);
}
// Runnable task used by the handler to stop the sound
public Runnable runnable = new Runnable() {
public void run() {
cleanup();
}
};
}
我似乎有辦法忽略了按鈕名稱問題,謝謝你答覆。我正在測試它。這會解決微調設置時間問題嗎?我正在使用模擬器,但是當我第一次構建應用程序時(完全公開,我已經自學了大約一週),我只是每個按鈕都設置爲播放剪輯,並且聲音將在模擬器中播放。 – user2727048
我不確定Spinner問題是什麼......請描述。但除了初始化它之外,我沒有看到你用'Spinner'做了什麼 – codeMagic
int selectedTime = TIME_IN_MINUTES [spinner1.getSelectedItemPosition()]; handler.postDelayed(runnable,selectedTime * 60 * 1000);至少我認爲這就是微調者將這些價值觀放在一起,這樣我就可以花時間播放這首歌。 – user2727048