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爲遊戲(包含NPC,玩家,對象等列表的容器)製作EntityContainer時遇到問題。當重寫invoke操作符時,並且在我的代碼被包裝在父lambda中的情況下,我無法添加return
語句。Kotin如何在Lambda中包含時指定退貨標籤
import java.util.*
fun main(args: Array<String>) {
val container = Container<String>()
container.addList(listOf("h", "e", "l", "l", "o"))
container.addList(listOf(" "))
container.addList(listOf("w", "o", "r", "l", "d", "!"))
Emptylambda {
container[String(), Any(), Any()].forEach {
val myCondition = true
if (myCondition) [email protected]
print(it)
}
}
println("\n\n")
Emptylambda {
container[String(), Any(), Any()] {
val myCondition = true
if (myCondition) return //Does not compile
print(it)
}
}
}
class Container<E> {
private val lists = ArrayList<List<E>>(10)
fun addList(list: List<E>) = lists.add(list)
fun forEach(action: (E) -> Unit): Unit {
lists.forEach {
it.forEach {
action(it)
}
}
}
operator fun invoke(action: (E) -> Unit) = this.forEach { action(it) }
operator fun get(vararg ignored: Any): Container<E> { return this }
}
object Emptylambda {
operator fun invoke(action:() -> Unit) {
action()
}
}
以下是錯誤:
Error:(43, 21) Kotlin: 'return' is not allowed here
這是一些我寫的輕鬆重現該問題一小部分。一個真實世界的例子如下。
GameScreen {
entities[EntityType.PLAYER, EntityType.NPC] {
val entity = it
if (!entity.isReady()) return //Cant use return here
//Draw onto screen
}
}