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我嘗試將UITextField
添加到SKScene
。我正在使用Swift 3和Xcode 8.我嘗試了以下方法:UITextField在SKScene上不可見
import Foundation
import SpriteKit
class MyScene: SKScene {
init(size: CGSize, score: Highscore, optionen: GameOptions) {
super.init(size: size)
let stepsTextField = UITextField(frame: CGRect(x: 20, y: 100, width: 300, height: 40))
stepsTextField.placeholder = "Enter text here"
stepsTextField.font = UIFont.systemFont(ofSize: 15)
stepsTextField.borderStyle = UITextBorderStyle.roundedRect
stepsTextField.autocorrectionType = UITextAutocorrectionType.no
stepsTextField.keyboardType = UIKeyboardType.default
stepsTextField.returnKeyType = UIReturnKeyType.done
stepsTextField.clearButtonMode = UITextFieldViewMode.whileEditing;
stepsTextField.contentVerticalAlignment = UIControlContentVerticalAlignment.center
self.view?.addSubview(stepsTextField)
}
required init(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
但是我得到的只是一個黑屏。我錯過了什麼?
感謝您的幫助!
嗨,謝謝你的工作。但似乎UITextField不屬於SKScene。當我改變場景如跑步(SKAction.sequence(SKAction.sequence(SKAction.wait(forDuration:5.0), SKAction.run(){ 讓reveal = SKTransition.flipHorizontal(withDuration:0.5) let scene = OtherScene(size:大小,選項:optionen) self.view?.presentScene(scene,transition:reveal) } ])) UITextField保持可見。替換場景不會改變UITextField所在的視圖? – Dinean
瞭解它:stepsTextField.removeFromSuperview()Textfield必須手動從View中刪除。 – Dinean
很棒@Dinean,這對我來說也是一件新事物!感謝那。如果答案對你有幫助,你會介意嗎? –