我不確定我所問的是否正確,但最初我已經在主體中運行了5次。但是我覺得do/while循環可以做同樣的事情。但是現在我無法獲得陣列鏡頭從shotMade [0]改變爲shotsMade [1]等等,以及shotCount來存儲它。它只會存儲while循環的最後一次運行。我能更改使這些2項增加這樣的方法仍然正確我該如何增加數組
import java.util.*;
public class Final {
public static void main(String[] args) {
int myGameCounter = 1;
int [] shotsMade = new int [5];
System.out.print("Enter Player's Free Throw Percentage: ");
Scanner input = new Scanner(System.in);
int percent = input.nextInt();
//Game
do{
System.out.println("Game " + myGameCounter + ":");
Random r = new Random();
myGameCounter++;
int shotCount = 0;
for (int i = 0; i < 10; ++i){
boolean in = tryFreeThrow(percent);
if (in) {
shotCount++;
System.out.print("In" + " ");
}
else {
System.out.print("Out" + " ");
}
}
System.out.println("");
System.out.println("Free throws made: " + shotCount + " out of 10");
System.out.println("");
shotsMade[0]= shotCount;// I need shotsMade[0] to change each loop, shotsMade[1], shotsMade[2], shotsMade[3], shotsMade[4]
} while (myGameCounter <=5);
System.out.println("");
System.out.println("Summary:");
System.out.println("Best game free throws made: " + max(shotsMade));
System.out.println("Worst game free throws made: " + min(shotsMade));
System.out.println("Total Free Throws Made: " + sum(shotsMade) + " " + "out of 50");
System.out.println("Average Free Throw Percentage: " + average(shotsMade) +"%");
}
public static boolean tryFreeThrow(int percent) {
Random r = new Random();
int number = r.nextInt(100);
if (number > percent){
return false;
}
return true;
}
public static int average (int nums[]) {
int total = 0;
for (int i=0; i<nums.length; i++) {
total = total + nums[i];
}
int average = total*10/nums.length;
return average;
}
public static int sum(int nums[]) {
int sum = 0;
for (int i=0; i<nums.length; ++i) {
sum += nums[i];
}
return (int)sum;
}
public static int max(int nums[]) {
int max = nums[0];
for (int i=1; i<nums.length; i++) {
if (nums[i] > max)
max = nums[i];
}
return max;
}
public static int min(int nums[]) {
int min = nums[0];
for (int i=1; i<nums.length; i++) {
if (nums[i] < min)
min = nums[i];
}
return min;
}
}
'shotsMade [0] = shotCount;' – nattyddubbs
更改'shotsMade [0] = shotCount;'使用變量而不是0. – azurefrog
這還不清楚。也許'shotsMade [myGameCounter - 1] = shotCount;'? – 2014-03-28 19:11:54