2013-11-21 19 views
0

我試圖讓一個項目與Facebook Unity插件和(幾個)Prime31插件一起工作。我試圖創建自己的活動,擴展了Prime31活動,並且還包含這裏給出對於Facebook的解決方法:Conflict with activity tags on android manifest: Facebook and Google Play Games in Unity3d與Android清單上的活動標籤衝突:Unity3D中的Facebook和Prime31插件

到目前爲止,我有一個類,它看起來像這樣:

import android.content.Intent; 
import android.os.Bundle; 
import com.facebook.Session; 

public class DQUnityPlayerActivity extends com.prime31.UnityPlayerProxyActivity 
{ 
    @Override 
    protected void onCreate(Bundle arg0) { 
    super.onCreate(arg0); 
    } 

    @Override 
    public void onActivityResult(int requestCode, int resultCode, Intent data) { 
    super.onActivityResult(requestCode, resultCode, data); 
    Session.getActiveSession().onActivityResult(this, requestCode, resultCode, data); 
    } 
} 

我用javac編譯它,把它打包成一個.jar文件,然後放到/ Assets/Plugins/Android中。我修改我們的AndroidManifest.xml中,像這樣:

<?xml version="1.0" encoding="utf-8"?> 
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.unity3d.player" android:installLocation="preferExternal" android:theme="@android:style/Theme.NoTitleBar" android:versionCode="1" android:versionName="1.0"> 
    <supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" /> 
    <application android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="true"> 
    <activity android:name=".DQUnityPlayerActivity" android:screenOrientation="sensorLandscape" android:launchMode="singleTask" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen"> 
     <intent-filter> 
     <action android:name="android.intent.action.MAIN" /> 
     <category android:name="android.intent.category.LAUNCHER" /> 
     </intent-filter> 
    </activity> 
etc... 

現在,這裏的地方我堅持:在這一點上,當我試圖在我的測試設備上運行它時,未找到類。亞行向我展示了這一點:

E/AndroidRuntime(16863): FATAL EXCEPTION: main 
E/AndroidRuntime(16863): java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{com.dqsoft.ChampHearts/com.dqsoft.ChampHearts.DQUnityPlayerActivity}: java.lang.ClassNotFoundException: com.dqsoft.ChampHearts.DQUnityPlayerActivity in loader dalvik.system.PathClassLoader[/mnt/asec/com.dqsoft.ChampHearts-1/pkg.apk] 
E/AndroidRuntime(16863): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2585) 
E/AndroidRuntime(16863): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2679) 
E/AndroidRuntime(16863): at android.app.ActivityThread.access$2300(ActivityThread.java:125) 
E/AndroidRuntime(16863): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2033) 
E/AndroidRuntime(16863): at android.os.Handler.dispatchMessage(Handler.java:99) 
E/AndroidRuntime(16863): at android.os.Looper.loop(Looper.java:123) 
E/AndroidRuntime(16863): at android.app.ActivityThread.main(ActivityThread.java:4627) 
E/AndroidRuntime(16863): at java.lang.reflect.Method.invokeNative(Native Method) 
E/AndroidRuntime(16863): at java.lang.reflect.Method.invoke(Method.java:521) 
E/AndroidRuntime(16863): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:858) 
E/AndroidRuntime(16863): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:616) 
E/AndroidRuntime(16863): at dalvik.system.NativeStart.main(Native Method) 
E/AndroidRuntime(16863): Caused by: java.lang.ClassNotFoundException: com.dqsoft.ChampHearts.DQUnityPlayerActivity in loader dalvik.system.PathClassLoader[/mnt/asec/com.dqsoft.ChampHearts-1/pkg.apk] 
E/AndroidRuntime(16863): at dalvik.system.PathClassLoader.findClass(PathClassLoader.java:243) 
E/AndroidRuntime(16863): at java.lang.ClassLoader.loadClass(ClassLoader.java:573) 
E/AndroidRuntime(16863): at java.lang.ClassLoader.loadClass(ClassLoader.java:532) 
E/AndroidRuntime(16863): at android.app.Instrumentation.newActivity(Instrumentation.java:1021) 
E/AndroidRuntime(16863): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2577) 
E/AndroidRuntime(16863): ... 11 more 

任何想法什麼可能是錯的?

+1

澄清:是在COM /路徑類DQUnityPlayerActivity dqsoft/ChampHearts /?我不知道.DQUnityPlayerActivity實際上是爲你的androidmanifest.xml工作的,我通常會把完整的路徑放進去,儘管從錯誤中可以清楚地看到完整的路徑是被推斷出來的。 – aaron

回答

0

你需要把導出的jar文件的資產/插件/ Android設備/文件夾內,並確保在你的DQUnityPlayerActivity類,你有這樣一行: package com.dqsoft.ChampHearts;