我有同樣的問題,我用它解決實現自定義ImageView。
自定義的ImageView:
public class ZoomableImageView extends ImageView
{
Matrix matrix = new Matrix();
static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
static final int CLICK = 3;
int mode = NONE;
PointF last = new PointF();
PointF start = new PointF();
float minScale = 1f;
float maxScale = 4f;
float[] m;
float redundantXSpace, redundantYSpace;
float width, height;
float saveScale = 1f;
float right, bottom, origWidth, origHeight, bmWidth, bmHeight;
ScaleGestureDetector mScaleDetector;
Context context;
public ZoomableImageView(Context context, AttributeSet attr)
{
super(context, attr);
super.setClickable(true);
this.context = context;
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
matrix.setTranslate(1f, 1f);
m = new float[9];
setImageMatrix(matrix);
setScaleType(ScaleType.MATRIX);
setOnTouchListener(new OnTouchListener()
{
@Override
public boolean onTouch(View v, MotionEvent event)
{
mScaleDetector.onTouchEvent(event);
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
PointF curr = new PointF(event.getX(), event.getY());
switch (event.getAction())
{
case MotionEvent.ACTION_DOWN:
last.set(event.getX(), event.getY());
start.set(last);
mode = DRAG;
break;
case MotionEvent.ACTION_POINTER_DOWN:
last.set(event.getX(), event.getY());
start.set(last);
mode = ZOOM;
break;
case MotionEvent.ACTION_MOVE:
if (mode == ZOOM || (mode == DRAG && saveScale > minScale))
{
float deltaX = curr.x - last.x;
float deltaY = curr.y - last.y;
float scaleWidth = Math.round(origWidth * saveScale);
float scaleHeight = Math.round(origHeight * saveScale);
if (scaleWidth < width)
{
deltaX = 0;
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
else if (scaleHeight < height)
{
deltaY = 0;
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
}
else
{
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
matrix.postTranslate(deltaX, deltaY);
last.set(curr.x, curr.y);
}
break;
case MotionEvent.ACTION_UP:
mode = NONE;
int xDiff = (int) Math.abs(curr.x - start.x);
int yDiff = (int) Math.abs(curr.y - start.y);
if (xDiff < CLICK && yDiff < CLICK)
performClick();
break;
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
break;
}
setImageMatrix(matrix);
invalidate();
return true;
}
});
}
@Override
public void setImageBitmap(Bitmap bm)
{
super.setImageBitmap(bm);
bmWidth = bm.getWidth();
bmHeight = bm.getHeight();
}
public void setMaxZoom(float x)
{
maxScale = x;
}
private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener
{
@Override
public boolean onScaleBegin(ScaleGestureDetector detector)
{
mode = ZOOM;
return true;
}
@Override
public boolean onScale(ScaleGestureDetector detector)
{
float mScaleFactor = detector.getScaleFactor();
float origScale = saveScale;
saveScale *= mScaleFactor;
if (saveScale > maxScale)
{
saveScale = maxScale;
mScaleFactor = maxScale/origScale;
}
else if (saveScale < minScale)
{
saveScale = minScale;
mScaleFactor = minScale/origScale;
}
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
if (origWidth * saveScale <= width || origHeight * saveScale <= height)
{
matrix.postScale(mScaleFactor, mScaleFactor, width/2, height/2);
if (mScaleFactor < 1)
{
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1)
{
if (Math.round(origWidth * saveScale) < width)
{
if (y < -bottom)
matrix.postTranslate(0, -(y + bottom));
else if (y > 0)
matrix.postTranslate(0, -y);
}
else
{
if (x < -right)
matrix.postTranslate(-(x + right), 0);
else if (x > 0)
matrix.postTranslate(-x, 0);
}
}
}
}
else
{
matrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(), detector.getFocusY());
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1) {
if (x < -right)
matrix.postTranslate(-(x + right), 0);
else if (x > 0)
matrix.postTranslate(-x, 0);
if (y < -bottom)
matrix.postTranslate(0, -(y + bottom));
else if (y > 0)
matrix.postTranslate(0, -y);
}
}
return true;
}
}
@Override
protected void onMeasure (int widthMeasureSpec, int heightMeasureSpec)
{
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
width = MeasureSpec.getSize(widthMeasureSpec);
height = MeasureSpec.getSize(heightMeasureSpec);
//Fit to screen.
float scale;
float scaleX = width/bmWidth;
float scaleY = height/bmHeight;
scale = Math.min(scaleX, scaleY);
matrix.setScale(scale, scale);
setImageMatrix(matrix);
saveScale = 1f;
// Center the image
redundantYSpace = height - (scale * bmHeight) ;
redundantXSpace = width - (scale * bmWidth);
redundantYSpace /= 2;
redundantXSpace /= 2;
matrix.postTranslate(redundantXSpace, redundantYSpace);
origWidth = width - 2 * redundantXSpace;
origHeight = height - 2 * redundantYSpace;
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
setImageMatrix(matrix);
}
,並用它在課堂上這樣
ZoomableImageView touch = (ZoomableImageView)findViewById(R.id.IMAGEID);
touch.setImageBitmap(bitmap);
添加視圖像這樣的XML:
<PACKAGE.ZoomableImageView
android:id="@+id/IMAGEID"
android:layout_width="match_parent"
android:layout_height="match_parent"/>
我從下面的鏈接得到解決如果您有任何問題,請參考它。
Android imageView Zoom-in and Zoom-Out
ImageView的1:縮放,ImageView的2:靜態圖像。當圖像縮放1,在圖2仍然確切位置......說,在人的眼睛例如光標和縮放後縮放之前它應該保持同樣的眼睛 –
和你的問題實際上是什麼? – pskink
考慮一個例子兩個imageview1:第一個imageview是人臉,它具有夾斷縮放。 imageview 2:第二個imageview是靜態遊標(100 * 100)。在放大之前考慮它指向人眼......並且在放大之後它應該指向相同的人眼。但它不應該指向我的問題 –