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我基本上一個接一個地運行兩個動畫,並且它似乎以某種方式干擾了彼此或UIView。我的代碼在5.0模擬器上工作得很好,但在4.3模擬器中遇到問題。動畫塊互相干擾
基本上我在屏幕上有一堆圖像。
[UIView animateWithDuration:0.1f
delay:0.0f
options:UIViewAnimationOptionCurveEaseIn
animations:^(void) {
//resizing the frame to make it bigger (original size is the new bigger size)
self.frame = CGRectMake(point.x - originalSize.width/2, point.y - originalSize.height/2 , originalSize.width, originalSize.height);
}
completion:^(BOOL complete){
//I have a showArrow method that draws an arrow to the superview to show the user where to place their image
[self performSelector:@selector(showArrow) withObject:nil afterDelay:1];
}];
一旦該塊完成,它運行showArrow,這只是顯示一個跳躍箭頭:
[UIView animateWithDuration:0.5f
delay:0.0f
options:UIViewAnimationOptionAutoreverse | UIViewAnimationOptionRepeat
animations:^(void) {
self.arrow.frame = CGRectMake(arrowOrigin.origin.x, arrowOrigin.origin.y - 200, arrow.frame.size.width, arrow.frame.size.height);
self.arrow.alpha = 0.5;
}
completion:NULL];
所以,正如我所說,這個作品當對象被觸動,它在尺寸可擴展至完美地在我的iPad和5.0模擬器上,但在4.3中,一旦第一個動畫運行,它似乎凍結了圖像的平移手勢或被觸摸的能力。任何想法,這與什麼呢?由於
非常感謝你,這個固定的問題! – user339946 2012-02-25 08:41:53