我讓用戶使用UIImagePickerControllerSourceTypePhotoLibrary選擇圖像。UIImagePickerController imagePicker不適合iPhone 4屏幕
然後,我有以下方法獲取編輯後的圖像,應用覆蓋,然後將其傳遞到我的PostPictureViewController進行顯示。在顯示屏上,我希望圖像保持其原始長寬比並將其固定在屏幕上。
它在使用4.3 sdk的模擬器上工作正常,但是當我將它放在iPhone 4視網膜顯示屏上時,圖像放大到左上角,只有1/4圖像顯示全屏擺脫原始的長寬比!
我該如何縮小它以適應屏幕,就像它可以在模擬器上工作?
我也嘗試完全擺脫覆蓋,只是返回原始和編輯的圖像來顯示,但即使這不保持其原始長寬比!
- (void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
// Access the cropped image from info dictionary
image = [info objectForKey:@"UIImagePickerControllerEditedImage"];
// Combine image with overlay before saving!!
image = [self addOverlayToImage:image];
overlayGraphicView.image = nil;
// Take the picture image to the post picture view controller
postPictureView = [[PostPictureViewController alloc] init:image];
[picker pushViewController:postPictureView animated:YES];
[picker release],picker = nil;
}
這是我的添加疊印圖像功能:
- (UIImage*) addOverlayToImage:(UIImage*)originalImage
{
//CGRect cgRect =[[UIScreen mainScreen] bounds];
CGSize size = originalImage.size;
if (UIGraphicsBeginImageContextWithOptions != NULL) {
// Use for iPhone 4 Retina
UIGraphicsBeginImageContextWithOptions(size, YES, 0.0);
} else {
UIGraphicsBeginImageContext(size);
}
UIImage* overlayImage = [UIImage imageNamed:overlayGraphicName];
[originalImage drawAtPoint:CGPointMake(0,0)];
[(UIImage *)overlayImage drawAtPoint:CGPointMake(0,(originalImage.size.height/2 - overlayImage.size.height/2) + 20)];
UIImage *finalImage = UIGraphicsGetImageFromCurrentImageContext();
[finalImage retain];
UIGraphicsEndImageContext();
return finalImage;
}
最後在我的PostPictureViewController我顯示在viewDidLoad中的圖像:
- (void)viewDidLoad
{
[super viewDidLoad];
[self.view setBackgroundColor:[UIColor blackColor]];
// Load the picker image for viewing
UIImageView *pickerView = [[UIImageView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 320, 480)];
[pickerView setImage:pickerImage];
pickerView.contentMode = UIViewContentModeScaleAspectFit;
[self.view addSubview:pickerView];
[pickerView release],pickerView=nil;
}
在該viewDidLoad方法用於顯示圖像,如果我這樣做:
UIImageView *pickerView = [[UIImageView alloc] initWithImage:pickerImage];
然後圖像沒有在模擬器上垂直居中到屏幕上,並從0,0開始,CGRectMake使用CGRectMake實際定義幀寬度和高度,使其居中在屏幕上。
顯然,對於iPhone 4的我試圖改變過這個:
UIImageView *pickerView = [[UIImageView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 640, 960)];
但圖像仍然放大到高,然後大屏幕!
感謝您的輸入,但請仔細閱讀問題,我已經有了這個設置,但它似乎沒有任何區別!:pickerView.contentMode = UIViewContentModeScaleAspectFit; – GameDev
有人嗎?它肯定不是那麼複雜?也許只是一個疏忽?! – GameDev