我正在從本教程開始工作,並且遇到了一些問題。 http://www.riemers.net/eng/Tutorials/XNA/Csharp/Series1/Terrain_from_file.php 我使用的代碼在頁面的底部,我建,它給了我這個錯誤XNA地形生成器問題
EmbedXnaFrameworkRuntimeProfile:
Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files up-to-date with respect to the input files.
GenerateTargetFrameworkMonikerAttribute:
Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files.
CoreCompile:
C:\Windows\Microsoft.NET\Framework\v4.0.30319\Csc.exe /noconfig /nowarn:1701,1702 nostdlib+ /platform:x86 /errorreport:prompt /warn:4 /define:DEBUG;TRACE;WINDOWS /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Avatar.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Game.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.GamerServices.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Graphics.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Net.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Storage.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Video.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Xact.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\mscorlib.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.Core.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.Net.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.Xml.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.Xml.Linq.dll" /debug+ /debug:full /optimize- /out:obj\x86\Debug\TerrainBuilder1.exe /resource:obj\x86\Debug\Microsoft.Xna.Framework.RuntimeProfile.txt,Microsoft.Xna.Framework.RuntimeProfile /target:winexe /win32icon:Game.ico Properties\AssemblyInfo.cs Program.cs Game1.cs "C:\Users\Kenshin\AppData\Local\Temp\.NETFramework,Version=v4.0,Profile=Client.AssemblyAttributes.cs"
好了,看起來很可怕。
我在做什麼是在XNA 4.0中運行這個,我認爲這來自XNA 3.0我不認爲應該有任何問題,但爲了以防萬一。 感謝您的任何幫助
我沒有看到任何錯誤。它只是跳過一個目標。 – dowhilefor 2012-01-03 16:19:37