2015-10-19 60 views
5

我正在使用OpenGL和http://partow.net/programming/bitmap/的位圖庫使程序在我的屏幕上加載位圖。我已經使它在我的屏幕上加載了一個位圖,但是當我嘗試使用p.x和p.y(來自GetCursorPos)在光標位置加載圖像時,應用程序崩潰。 這裏是我的代碼:我的OpenGL位圖程序崩潰了?

void Image(HDC hDC, string File_Name, int x_position, int y_position, int length, int height)  // Image() 
{ 
File_Name = "C:/Users/David/Pictures/" + File_Name + ".bmp";  // add a full path to the file name 
bitmap_image image(File_Name);         // Open the bitmap 
unsigned char red; 
unsigned char green; 
unsigned char blue; 
restart: 
image.get_pixel(x_position, y_position, red, green, blue);  // Get the red green and blue from x_position and y_position  and store it in red green and blue. 
glBegin (GL_TRIANGLES);           // Make a pixel at x_position and y_position with red green and blue. 
glColor3ub (red, green, blue); 
glVertex2f (-1 + 0.0015 * x_position, 1 - 0.003 * y_position); 
glVertex2f (-1 + 0.0015 * x_position, 0.997 - 0.003 * y_position); 
glVertex2f (-0.9985 + 0.0015 * x_position, 1 - 0.003 * y_position); 
glEnd(); 
glBegin (GL_TRIANGLES); 
glColor3ub (red, green, blue); 
glVertex2f (-1 + 0.0015 * x_position, 0.997 - 0.003 * y_position); 
glVertex2f (-0.9985 + 0.0015 * x_position, 1 - 0.003 * y_position); 
glVertex2f (-0.9985 + 0.0015 * x_position, 0.997 - 0.003 * y_position); 
glEnd(); 
if (x_position==length)    // If x_position equals to length of bmp set x_position to 0 and add 1 to y_position. 
{ 
if (y_position==height)    // If bmp is done loading go to done. 
{ 
goto done; 
} 
x_position = 0; 
y_position = y_position + 1; 
} 
x_position = x_position + 1; 
goto restart; 
done:   
SwapBuffers(hDC);     // Put it on the screen   
} 



int main()    // int main() 
{ 
POINT p; 
if(GetCursorPos(&p)) 
{ 
Image(hDC, "Image", p.x, p.y, 1340, 678); 
} 
} 

我使用開發C++在Windows 7 謝謝!

+1

你已經在這個函數之外建立了一個OpenGL上下文嗎? https://open.gl/context –

回答