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爲了使用OpenGL編輯圖像,我提供了用戶交互,使得當用戶移動手指時,圖像會根據拖動方向進行編輯。但我想限制拖動。例如,如果拖動不受限制,用戶應該只編輯鼻子的一部分,因爲用戶有可能將他/她的手指拖到整個屏幕或臉部(更具體地說),所以我的圖像紋理變得扭曲。通過觸摸移動事件限制拖動距離
//這裏是代碼
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
count++;
NSLog(@"touches moved called");
UITouch *touch = [[touches allObjects] objectAtIndex:0];
if(count>2)
{
NSLog(@"Entered");
count=0;
self.view.userInteractionEnabled=NO;
}
else{
updatepoint = [touch locationInView:self.view];
mousex = updatepoint.x;
mousey = self.view.bounds.size.height-updatepoint.y;
grab = [self ripple_grab:mousex:mousey];
[self drawFrame];
}
}