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所以,我的問題是,我的教授讓我們製作一個繪畫程序,在該程序中我們選取一個項目並在其上繪製。然而,問題在於他希望我們藉助緩衝圖像,然後在JPanel
之上。JPanel的Java Buffered Image,ontop問題
截至目前幾乎所有的工作,你可以選擇我設置的按鈕之一,你可以繪製一個矩形和調整框架的大小。當你這樣做時,矩形的圖像不會消失,並且JPanel
將延伸。然而,緩衝圖像不會擴展,你可以在代碼中看到,在我的paintComponent
方法中,如果grid == null,我會製作一個緩衝圖像,如果它是,則它會創建一個圖像的寬度和高度。當我嘗試添加對此方法的調用時,由於網格不再等於null,所以不調整其大小。我不知道如何調用緩衝圖像的調整大小。
任何想法都會很棒!
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import javax.swing.JPanel;
import java.awt.event.*;
import java.awt.image.BufferedImage;
/**
*
* @author Calvin Moss
*/
public class Drawing extends JPanel implements MouseListener
{
public int x1, x2 ,y1, y2;
public static Drawing instance;
BufferedImage grid;
static Graphics2D gc;
Drawing()
{
setBackground(Color.RED);
addMouseListener(this);
}
public static Drawing getInstance()
{
if(instance == null)
instance = new Drawing();
return instance;
}
public void paintComponent(Graphics g)
{
super.paintComponent(g);
Graphics2D g2 = (Graphics2D)g;
int w = Board.getInstance().getWidth();
int h = Board.getInstance().getHeight();
if(grid == null)
{
grid = (BufferedImage)(this.createImage(w,h));
gc = grid.createGraphics();
gc.setColor(Color.BLUE);
BufferedImage grid;
Graphics2D gc;
}
g2.drawImage(grid, null, 0, 0);
check();
}
public void draw()
{
Graphics2D g = (Graphics2D)getGraphics();
int w = x2 - x1;
if (w<0)
w = w *(-1);
int h = y2-y1;
if (h<0)
h= h*(-1);
switch(Main.choice)
{
case 1:
{
System.out.println("double gay");
gc.drawLine(x1, y1, x2, y2);
repaint();
break;
}
case 2:
{
check();
System.out.println("quad gay");
gc.drawRect(x1, y1, w, h);
repaint();
break;
}
}
}
public void check()
{
if (x1 > x2)
{
int z = 0;
z = x1;
x1 = x2;
x2 =z;
}
if (y1 > y2)
{
int z = 0;
z = y1;
y1 = y2;
y2 = z;
}
}
public void mouseExited(MouseEvent e){}
public void mouseEntered(MouseEvent e){}
public void mouseClicked(MouseEvent e){
System.out.println("Gay");
}
public void mousePressed(MouseEvent evt)
{
x1 = evt.getX();
y1= evt.getY();
}
public void mouseReleased(MouseEvent evt)
{
x2 = evt.getX();
y2 = evt.getY();
draw();
}
}