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我想使用UIPinchGeustureRecognizer畫線,我嘗試了所有的stackoverflow解決方案,但沒有運氣。請幫我解決這個問題。我得到以下錯誤使用UIPinchGeustureRecognizer繪製線條
首先,我想知道我的代碼邏輯是否正確,我沒有從touchbegan/touchmoved獲得點。我從(void)handleLinePinch獲取兩點:(UIPinchGestureRecognizer *)手勢而已。
//My instances in .h file
CGPoint location1,location2;
LineView* l;
- (void)viewDidLoad
{
[super viewDidLoad];
l = [[LineView alloc]initWithFrame:self.view.frame];
[self.view addSubview:l];
UIPinchGestureRecognizer *linepinch = [[UIPinchGestureRecognizer alloc]
initWithTarget:l action:@selector(handleLinePinch:)];
[l addGestureRecognizer:linepinch];
}
- (void)handleLinePinch:(UIPinchGestureRecognizer *)gesture
{
NSUInteger num_touches = [gesture numberOfTouches];
// save locations to some instance variables, like `CGPoint location1, location2;`
if (num_touches >= 1) {
location1 = [gesture locationOfTouch:0 inView:l];
}
if (num_touches >= 2) {
location2 = [gesture locationOfTouch:1 inView:l];
}
[l drawRect:location1 Loc2:location2];
[l setNeedsDisplay];
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
}
LineView.m
- (void)drawRect:(CGPoint)location1 Loc2:(CGPoint)location2 {
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetLineWidth(context, 5.0);
CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceRGB();
CGFloat components[] = {0.0, 0.0, 1.0, 1.0};
CGColorRef color = CGColorCreate(colorspace, components);
CGContextSetStrokeColorWithColor(context, color);
CGContextMoveToPoint(context, location1.x, location1.y);
CGContextAddLineToPoint(context, location2.x, location2.y);
CGContextStrokePath(context);
CGColorSpaceRelease(colorspace);
CGColorRelease(color);
}
從哪裏讀我更新的location1和location2值?我的意思是touchesBegan/Moved或from(void)handleLinePinch?來自'handleLinePinch:'的 – user3714144 2014-09-17 07:17:25
@ user3714144。 – KudoCC 2014-09-17 07:49:40
我已經完成了,它的工作正常..事情是如何檢測繪製線拖動線。 – user3714144 2014-09-18 06:26:52