我收到此錯誤從我的發揮開發者控制檯: -錯誤,同時登錄到谷歌玩遊戲服務:looper.prepare()不能被稱爲
java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare()
at android.os.Handler.<init>(Handler.java:121)
at android.app.Dialog.<init>(Dialog.java:101)
at android.app.AlertDialog.<init>(AlertDialog.java:63)
at android.app.AlertDialog.<init>(AlertDialog.java:59)
at android.app.AlertDialog$Builder.create(AlertDialog.java:793)
at com.google.android.gms.common.GoogleApiAvailability.zza(Unknown Source)
at com.google.android.gms.common.GoogleApiAvailability.getErrorDialog(Unknown Source)
at com.google.android.gms.common.GooglePlayServicesUtil.getErrorDialog(Unknown Source)
at com.google.example.games.basegameutils.GameHelper.showFailureDialog(GameHelper.java:953)
at com.google.example.games.basegameutils.GameHelper.showFailureDialog(GameHelper.java:920)
at com.google.example.games.basegameutils.GameHelper.giveUp(GameHelper.java:898)
at com.google.example.games.basegameutils.GameHelper.resolveConnectionResult(GameHelper.java:865)
at com.google.example.games.basegameutils.GameHelper.beginUserInitiatedSignIn(GameHelper.java:662)
at com.sdsmdg.cycle.AndroidLauncher.signIn(AndroidLauncher.java:90)
at com.sdsmdg.cycle.screens.SplashScreen.<init>(SplashScreen.java:41)
at com.sdsmdg.cycle.CGame.create(CGame.java:23)
at com.badlogic.gdx.backends.android.AndroidGraphics.onSurfaceChanged(AndroidGraphics.java:275)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1381)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1138)
它看起來像它崩潰,當用戶無法登錄谷歌播放服務,但我無法弄清楚這個問題的解決方案。
下面是遊戲的源代碼: - https://github.com/harshit211997/Hitball
我知道這一點,但如何做到這一點。我打電話給gameHelper.beginUserInitiatedSignIn();從我的主要活動和休息是由玩遊戲庫照顧 –