所以這是一個大學任務,除了AI不知道如何「取勝」,其開始時的動作並不像我想要的那樣隨意因爲他們總是走在最前沿,並努力工作。這項任務只需要AI的兩條規則,因爲它可以「取勝」或「阻止勝利」。TicTacToe AI Java
此外,遊戲似乎並沒有結束,當董事會被填補。它讓我選擇我的舉動。
我希望有人可能會對我如何改善它或指出我錯在哪裏提出建議。
任何幫助將不勝感激。
這裏是發揮
import java.util.Scanner;
public class play {
public static void main(String[] args) {
System.out.println("Welcome to Tickle Tackle Toe!!! :D");
System.out.println();
//creat markers
String marker1 = "x";
String marker2 = "o";
boolean playAgain = true;
Scanner s = new Scanner(System.in);
//create player objects
Human human = new Human();
Computer computer = new Computer();
while(playAgain){
//run board setup
set Setup = new set();
Setup.createBoard();
Setup.printBoard();
System.out.println("please choose your marker");
System.out.println("type 1 for 'x' or 2 for 'o'");
//set markers
if(s.nextInt() == 1){
// create player objects
human.setMarker("x");
computer.setMarker("o");
}
else
{
human.setMarker("o");
computer.setMarker("x");
}
// determine who goes first
int first = (int) (Math.random() * 2);
boolean won = false;
int turns = 0;
if(first == 0){
System.out.println("You go first!");
System.out.println();
while(!won){
human.takeTurn(Setup.getBoard());
turns++;
Setup.printBoard();
if(Setup.hasWon(Setup.getBoard())){
won = true;
System.out.println("Congrats you won!");
}
if(turns == 9){
won = true;
System.out.println("Its a draw!");
break;
}
if(!won){
computer.takeTurn(Setup.getBoard(), human);
turns++;
System.out.println();
Setup.printBoard();
System.out.println();
if(Setup.hasWon(Setup.getBoard())){
won = true;
System.out.println("You lost!");
}
if(turns == 9){
won = true;
System.out.println("Its a draw!");
break;
}
}
} // close while 1
}
else {
System.out.println("Computer goes first!");
System.out.println();
while(!won){
computer.takeTurn(Setup.getBoard(), human);
turns++;
Setup.printBoard();
if(Setup.hasWon(Setup.getBoard())){
won = true;
System.out.println("You lost!");
}
if(!won){
human.takeTurn(Setup.getBoard());
turns++;
System.out.println();
Setup.printBoard();
System.out.println();
if(Setup.hasWon(Setup.getBoard())){
won = true;
System.out.println("Congrats you won!");
}
}
} // close while 2
}
System.out.println("Would you like to play again? Type 1 for yes or 2 to quit");
System.out.println();
if(s.nextInt() == 2){
playAgain = false;
}
}
}
}
這裏是計算機類
class Computer extends player {
public Computer(){
}
int boardsize = 3;
public void takeTurn(String[][] board, Human human) {
int vertical = 0;
int horizontal = 0;
int diagonal = 0;
boolean mademove = false;
// check if you can take a win horizontally
for(int i = 0; i<3; i++){
if(board[0][i].equals(board[1][i]) && board[0][i].equals(Marker)){
if(board[2][i] != human.getMarker()){
board[2][i] = Marker;
mademove = true;
return;
}
}
}
for(int i = 0; i<3; i++){
if(board[2][i].equals(board[1][i]) && board[2][i].equals(Marker)){
if(board[0][i] != human.getMarker()){
board[0][i] = Marker;
mademove = true;
return;
}
}
}
// check if you can take a win vertically
for(int i = 0; i<3; i++){
if(board[i][0].equals(board[i][1]) && board[i][0].equals(Marker)){
if(board[i][2] != human.getMarker()){
board[i][2] = Marker;
mademove = true;
return;
}
}
}
for(int i = 0; i<3; i++){
if(board[i][2].equals(board[i][1]) && board[i][2].equals(Marker)){
if(board[i][0] != human.getMarker()){
board[i][0] = Marker;
mademove = true;
return;
}
}
}
// check if you can take a win diagonally
if(board[0][0].equals(board[1][1]) && board[0][0].equals(Marker)){
if(board[2][2] != human.getMarker()){
board[2][2] = Marker;
mademove = true;
return;
}
}
if(board[2][2].equals(board[1][1]) && board[2][2].equals(Marker)){
if(board[0][0] != human.getMarker()){
board[0][0] = Marker;
mademove = true;
return;
}
}
if(board[0][0].equals(board[1][1]) && board[0][0].equals(Marker)){
if(board[2][2] != human.getMarker()){
board[2][2] = Marker;
mademove = true;
return;
}
}
if(board[0][2].equals(board[1][1]) && board[0][2].equals(Marker)){
if(board[2][0] != human.getMarker()){
board[2][0] = Marker;
mademove = true;
return;
}
}
if(board[2][0].equals(board[1][1]) && board[2][0].equals(Marker)){
if(board[0][2] != human.getMarker()){
board[0][2] = Marker;
mademove = true;
return;
}
}
// BLOCKS!!!! //
// check if you can block a win horizontally
for(int i = 0; i<3; i++){
if(board[0][i].equals(board[1][i]) && board[0][i].equals(human.getMarker())){
if(board[2][i] != Marker){
board[2][i] = Marker;
mademove = true;
return;
}
}
}
for(int i = 0; i<3; i++){
if(board[2][i].equals(board[1][i]) && board[0][i].equals(human.getMarker())){
if(board[0][i] != Marker){
board[0][i] = Marker;
mademove = true;
return;
}
}
}
// check if you can block a win horizontally
for(int i = 0; i<3; i++){
if(board[i][0].equals(board[i][1]) && board[i][0].equals(human.getMarker())){
if(board[i][2] != Marker){
board[i][2] = Marker;
mademove = true;
return;
}
}
}
for(int i = 0; i<3; i++){
if(board[i][2].equals(board[i][1]) && board[i][2].equals(human.getMarker())){
if(board[i][0] != Marker){
board[i][0] = Marker;
mademove = true;
return;
}
}
}
// check if you can block a win diagonally
if(board[0][0].equals(board[1][1]) && board[0][0].equals(human.getMarker())){
if(board[2][2] != Marker){
board[2][2] = Marker;
mademove = true;
return;
}
}
if(board[2][2].equals(board[1][1]) && board[2][2].equals(human.getMarker())){
if(board[0][0] != Marker){
board[0][0] = Marker;
mademove = true;
return;
}
}
if(board[0][0].equals(board[1][1]) && board[0][0].equals(human.getMarker())){
board[2][2] = Marker;
mademove = true;
return;
}
if(board[0][2].equals(board[1][1]) && board[0][2].equals(human.getMarker())){
if(board[2][0] != Marker){
board[2][0] = Marker;
mademove = true;
return;
}
}
if(board[2][0].equals(board[1][1]) && board[2][0].equals(human.getMarker())){
if(board[0][2] != Marker){
board[0][2] = Marker;
mademove = true;
return;
}
}
// make random move if above rules dont apply
for(int i = 0; i<3; i++){
if(board[i][0] != "x" && board[i][0] != "o"){
board[i][0] = Marker;
return;
}
}
for(int i = 0; i<3; i++){
if(board[i][1] != "x" && board[i][0] != "o"){
board[i][1] = Marker;
return;
}
}
for(int i = 0; i<3; i++){
if(board[i][2] != "x" && board[i][0] != "o"){
board[i][2] = Marker;
return;
}
}
}
}
想象一下,如果**在玩朋友或單獨玩遊戲時玩**遊戲,寫下你用來玩的算法,並進入代碼 –
@LuiggiMendoza這就是我認爲我所做的。我無法發現哪裏出了問題。這是我目前遇到的麻煩。也許我已經花了太長的時間,但我看不到它。 – Anderscc
您採取了哪些步驟來診斷非AI問題?可能值得休息一下,並在早上再試一次。 –