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我創建了一個房間。這是我的房間的代碼:如何在opengl中隨機創建1000個對象(例如立方體,球體,圓柱體)?
void room(){
glColor3f(1.0, 1.0 ,0.0);
glNormal3f(0,1,0);
glVertex3f(500 ,-3.0, 500);
glVertex3f(-500 ,-3.0, 500);
glVertex3f(-500 ,-3.0,-500);
glVertex3f(500 ,-3.0,-500);
}
現在我想隨機生成很多對象,如立方體,球體,圓柱體。你能幫我嗎?怎麼做?