from tkinter import *
import tkinter.messagebox
tk=Tk()
tk.title("Tic Tac Toe")
click=True
def checker(buttons):
global click
if buttons[text]==" " and click==True:
buttons[text]="X"
click=False
elif buttons[text]==" " and click==False:
buttons[text]="O"
click=True
elif(button1[text]=="X" and button2[text]=="X" and button3[text]=="X" or
button4[text]=="X" and button5[text]=="X" and button6[text]=="X" or
button7[text]=="X" and button8[text]=="X" and button9[text]=="X" or
button1[text]=="X" and button5[text]=="X" and button9[text]=="X" or
button3[text]=="X" and button5[text]=="X" and button7[text]=="X" or
button1[text]=="X" and button4[text]=="X" and button7[text]=="X" or
button2[text]=="X" and button5[text]=="X" and button8[text]=="X" or
button3[text]=="X" and button6[text]=="X" and button9[text]=="X"):
tkinter.messagebox.showinfo("Winner X:You won the game")
elif(button1[text]=="O" and button2[text]=="O" and button3[text]=="O" or
button4[text]=="O" and button5[text]=="O" and button6[text]=="O" or
button7[text]=="O" and button8[text]=="O" and button9[text]=="O" or
button1[text]=="O" and button5[text]=="O" and button9[text]=="O" or
button3[text]=="O" and button5[text]=="O" and button7[text]=="O" or
button1[text]=="O" and button4[text]=="O" and button7[text]=="O" or
button2[text]=="O" and button5[text]=="O" and button8[text]=="O" or
button3[text]=="O" and button6[text]=="O" and button9[text]=="O"):
tkinter.messagebox.showinfo("Winner O:You won the game")
buttons=StringVar()
button1=Button(tk,text=" ",font=('Times 26 bold'),height=4,width=8,command=lambda:checker(button1))
button1.grid(row=0,column=0,sticky=S+N+E+W)
button2=Button(tk,text=" ",font=('Times 26 bold'),height=4,width=8,command=lambda:checker(button2))
button2.grid(row=0,column=1,sticky=S+N+E+W)
button3=Button(tk,text=" ",font=('Times 26 bold'),height=4,width=8,command=lambda:checker(button3))
button3.grid(row=0,column=2,sticky=S+N+E+W)
button4=Button(tk,text=" ",font=('Times 26 bold'),height=4,width=8,command=lambda:checker(button4))
button4.grid(row=1,column=0,sticky=S+N+E+W)
button5=Button(tk,text=" ",font=('Times 26 bold'),height=4,width=8,command=lambda:checker(button5))
button5.grid(row=1,column=1,sticky=S+N+E+W)
button6=Button(tk,text=" ",font=('Times 26 bold'),height=4,width=8,command=lambda:checker(button6))
button6.grid(row=1,column=2,sticky=S+N+E+W)
button7=Button(tk,text=" ",font=('Times 26 bold'),height=4,width=8,command=lambda:checker(button7))
button7.grid(row=2,column=0,sticky=S+N+E+W)
button8=Button(tk,text=" ",font=('Times 26 bold'),height=4,width=8,command=lambda:checker(button8))
button8.grid(row=2,column=2,sticky=S+N+E+W)
tk.mainloop()
this is the screenshot of the name error which is diplayed on clicking a button錯誤井字遊戲的Python代碼
參考 - https://www.skillshare.com/classes/Creating-a-TIC-TAC-TOE-game-using-Python-and-Tkinter/886857159
我怎樣才能解決這個問題?
你從來沒有定義什麼文字就像是說 – Bobby
使用支架上'text'錯誤。就像這個'buttons [「text」]' –