我想構建一個視頻轉換隊列,因此運行單聲道程序的服務器從隊列中提取視頻並運行ffmpeg將其轉換。當運行許多ffmpeg進程時,單聲道給我錯誤。運行過程中單聲道崩潰
所以我用ping創建了一個測試用例,因爲它是一個長時間運行的作爲ffmpeg的測試用例。
static TextWriter tw = new StreamWriter("error.txt");
private static int _started;
public static void Main (string[] args)
{
for (int i=0; i<1000; i++) {
Start ("ping", "localhost");
}
Console.WriteLine("Memory: " + (GC.GetTotalMemory(true)/1024) + "KB");
Console.WriteLine(_started);
tw.Flush();
Console.ReadLine();
}
public static Process Start (string name, string args)
{
try {
var proc = new ProcessStartInfo {
FileName = name,
Arguments = args,
RedirectStandardOutput = true,
CreateNoWindow = false,
RedirectStandardError = false,
UseShellExecute = false,
RedirectStandardInput = false,
};
Process.Start (proc);
_started++;
} catch (Exception ex) {
tw.WriteLine (ex.InnerException+Environment.NewLine+ex.Message + Environment.NewLine + ex.StackTrace, false);
tw.Flush();
}
return null;
}
和運行時,相同的錯誤的情況下拋出的有關ffmpeg
ApplicationName='ping', CommandLine='localhost', CurrentDirectory=''
at System.Diagnostics.Process.Start_noshell
(System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process
process) [0x00000] in <filename unknown>:0
at System.Diagnostics.Process.Start_common
(System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process
process) [0x00000] in <filename unknown>:0
at System.Diagnostics.Process.Start (System.Diagnostics.ProcessStartInfo
startInfo) [0x00000] in <filename unknown>:0
at test1.MainClass.Start (System.String name, System.String args) [0x00000]
in <filename unknown>:0
和
的CreateProcess:錯誤創建進程處理
所以這是我的環境:
Mono JIT compiler version 2.10.8.1 (Debian 2.10.8.1-5ubuntu1)
Copyright (C) 2002-2011 Novell, Inc, Xamarin, Inc and Contributors. www.mono-project.com
TLS: __thread
SIGSEGV: altstack
Notifications: epoll
Architecture: amd64
Disabled: none
Misc: softdebug
LLVM: supported, not enabled.
GC: Included Boehm (with typed GC and Parallel Mark)
和極限值
core file size (blocks, -c) 0
data seg size (kbytes, -d) unlimited
scheduling priority (-e) 0
file size (blocks, -f) unlimited
pending signals (-i) 31439
max locked memory (kbytes, -l) 64
max memory size (kbytes, -m) unlimited
open files (-n) 1024
pipe size (512 bytes, -p) 8
POSIX message queues (bytes, -q) 819200
real-time priority (-r) 0
stack size (kbytes, -s) 8192
cpu time (seconds, -t) unlimited
max user processes (-u) 31439
virtual memory (kbytes, -v) unlimited
file locks (-x) unlimited
我想繼續我的項目,但我不能因爲這個異常,1年的工作與單後,我真的很喜歡它,不想學其他語言因爲這個麻煩。
我希望有一個與我的代碼,而不是單聲道運行時出現問題。
所以我的臨時解決方案:
public static void Start (string cmd, int time)
{
new Thread (p =>
{
try {
Mono.Unix.Native.Syscall.system (String.Format("timeout {0} {1}", time, cmd));
} catch (Exception ex) {
//log it
}
}
).Start();
}
原諒我的題外話的問題,而是你如何控制限值?我在控制堆棧大小特別感興趣:http://stackoverflow.com/questions/14263148/mono-regex-and-stack-size – IneQuation 2013-02-20 18:23:58
https://bugzilla.novell.com/show_bug.cgi?id=536776 #C4 – 2013-02-21 13:59:08
即_started ++應該[Interlocked.Increment](https://msdn.microsoft.com/en-us/library/dd78zt0c(v = VS.110)的.aspx),否則這將是不準確的帶螺紋。 – 2015-07-28 15:47:31