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我試圖用一個類來隨時間推移進行圖像旋轉它已被創建之後,但我不斷收到一個錯誤:Pygame的旋轉圖像隨着時間的推移
"pygame.error: Width or height is too large".
game_display=pygame.display.set_mode((display_width,display_height))
display_rect=game_display.get_rect()
forest_img=pygame.image.load("forest.jpg")
game_display.blit(forest_img,(0,0)
kunai=pygame.image.load("Kunai.png")
kunai=pygame.transform.scale(kunai, (13,55))
kunai_rect=kunai.get_rect(center=display_rect.center)
angle = 0
done = False
global done
global kunai
global angle
global kunai_rect
class Knife():
def __init__(self, vx):
self.x=display_width//2+30
self.y=int(ground+65)
self.vx=vx
def update(self):
self.x+=self.vx
def draw(self):
global done
global kunai
global angle
global kunai_rect
while not done:
kunai=pygame.transform.rotate(kunai, angle)
kunai_rect=kunai.get_rect(center=kunai_rect.center)
game_display.blit(kunai, kunai_rect)
clock.tick(60)
angle+=1
knifes=[]
while True:
for event in pygame.event.get():
if event.type==pygame.KEYDOWN:
if event.key == pygame.K_SPACE:
knifes.append(Knife(20))
for knife in knifes:
knife.draw()
knife.update()
有人能幫助我嗎?謝謝。
始終添加有問題的完整錯誤消息(追溯)。還有其他有用的信息 - 即。哪一行出問題。然後(有時)我們可以解決問題而不需要運行代碼。 – furas