我有兩個腳本,我剛剛開始的一個遊戲,一個是主遊戲,另一個是在第一個腳本運行時顯示3個圖像,所以當我運行第一個腳本(mainGame .py)它應該使用類和函數運行第二個腳本(startUp.py),然後啓動將顯示帶有遊戲標題的圖像和由屏幕創建的圖像,然後我將它轉到遊戲菜單。但當然它不工作,這是我的主要遊戲代碼:對於第二個腳本(startUp.py)使用python和pygame的類
import pygame, random, math, sys, os, time
import startUp
from pygame.locals import *
pygame.init()
while True:
#quit button
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
startUp.Begin.Run()
代碼:
import pygame, time
from pygame.locals import *
pygame.init()
class Begin(self):
def __init__(self):
self.screenA = "createdbyscreen.png"
self.screenB = "powerdbyscreen.png"
self.screenC = "gamelogoscreen.png"
self.blackscreen = "blackSreen.png"
self.screen = pygame.display.set_mode((1440, 720), 0, 32)
self.startscreenA = pygame.image.load(screenA).convert()
self.startscreenB = pygame.image.load(screenB).convert()
self.startscreenC = pygame.image.load(screenC).convert()
self.blackscreen = pygame.image.load(blackscreen).convert()
def Run(self):
while True:
#starting imagers
self.screen.blit(blackscreen, (0, 0))
self.timeLeft = pygame.time.get_ticks()
print(self.timeLeft)
if self.timeLeft < 3500:
self.self.screen.blit(self.startscreenA, (480, 120))
if self.timeLeft > 4000 and self.timeLeft < 7500:
self.screen.blit(self.startscreenB, (480, 120))
if self.timeLeft > 8000 and self.timeLeft < 11150:
self.screen.blit(self.startscreenC, (480, 120))
pygame.display.update()
然後,如果有幫助,然後這裏有錯誤信息:
第一腳本:
Traceback (most recent call last):
File "C:\Users\claude\Desktop\game\dnagame.py", line 2, in <module>
import startUp
File "C:\Users\claude\Desktop\game\startUp.py", line 5, in <module>
class Begin(self):
NameError: name 'self' is not defined
和第二:
Traceback (most recent call last):
File "C:/Users/claude/Desktop/game/startUp.py", line 5, in <module>
class Begin(self):
NameError: name 'self' is not defined
謝謝你的時間和幫助!
我把自己改成了對象,而我剛剛得到一個錯誤,說Run()缺少1所需的位置參數:'object' – user3342999
@ user3342999再看一次 –
恩,是的。同樣的錯誤 – user3342999