-4
問題是我想把電路板放在屏幕的中心。我已經嘗試了JFrame中的setLocation
方法,setBounds
等,但它沒有以這種方式工作。我也嘗試設置chessBoard.setBounds(0, 0, boardSize.width, boardSize.height)
中的x軸和y軸值。它確實幫助我將整個板子居中在屏幕上,但還有一個問題出現了:現在我的棋子不移動,並且MouseListener
和MouseMotionListener
顯示異常...在屏幕上放置Java國際象棋棋盤?
任何人都可以幫助我解決這種情況嗎?我試圖調試它,但沒有任何反應對我有好處!
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.*;
import static javax.swing.JFrame.EXIT_ON_CLOSE;
import static javax.swing.WindowConstants.DISPOSE_ON_CLOSE;
public class ChessInterface extends JFrame implements MouseListener, MouseMotionListener {
JLayeredPane layeredPane;
JPanel chessBoard;
JLabel chessPiece;
int xAdjustment;
int yAdjustment;
public ChessInterface(){
Dimension boardSize = new Dimension(400, 400);
// Use a Layered Pane for this this application
//FlowLayout flow=new FlowLayout();
layeredPane = new JLayeredPane();
getContentPane().add(layeredPane);
layeredPane.setPreferredSize(boardSize);
layeredPane.addMouseListener(this);
layeredPane.addMouseMotionListener(this);
//layeredPane.setLocation(90, 90);
//Add a chess board to the Layered Pane
chessBoard = new JPanel();
layeredPane.add(chessBoard, JLayeredPane.DEFAULT_LAYER);
//chessBoard.setLocation(90, 90);
chessBoard.setLayout(new GridLayout(8, 8));
//chessBoard.setPreferredSize(boardSize);
chessBoard.setBounds(0, 0, boardSize.width, boardSize.height);
for (int i = 0; i < 64; i++) {
JPanel square = new JPanel(new BorderLayout());
chessBoard.add(square);
int row = (i/8) % 2;
if (row == 0)
square.setBackground(i % 2 == 0 ? Color.black : Color.white);
else
square.setBackground(i % 2 == 0 ? Color.white : Color.black);
}
//Add pieces to board
JLabel piece;
piece = new JLabel(new ImageIcon("C:\\Users\\Moemmer\\Documents\\NetBeansProjects\\ChessGame\\src\\Images\\23797642-complete-wooden-chess-set-with-s-full-complement-of-chess-pieces-in-both-colours-lined-up-in-rows-is - Copy.jpg"));
JPanel panel = (JPanel)chessBoard.getComponent(0);
panel.add(piece);
piece = new JLabel(new ImageIcon("C:\\Users\\Moemmer\\Documents\\NetBeansProjects\\ChessGame\\src\\Images\\23797642-complete-wooden-chess-set-with-s-full-complement-of-chess-pieces-in-both-colours-lined-up-in-rows-is - Copy.jpg"));
panel = (JPanel)chessBoard.getComponent(15);
panel.add(piece);
piece = new JLabel(new ImageIcon("C:\\Users\\Moemmer\\Documents\\NetBeansProjects\\ChessGame\\src\\Images\\23797642-complete-wooden-chess-set-with-s-full-complement-of-chess-pieces-in-both-colours-lined-up-in-rows-is - Copy.jpg"));
panel = (JPanel)chessBoard.getComponent(16);
panel.add(piece);
piece = new JLabel(new ImageIcon("C:\\Users\\Moemmer\\Documents\\NetBeansProjects\\ChessGame\\src\\Images\\23797642-complete-wooden-chess-set-with-s-full-complement-of-chess-pieces-in-both-colours-lined-up-in-rows-is - Copy.jpg"));
panel = (JPanel)chessBoard.getComponent(20);
panel.add(piece);
}
public void mousePressed(MouseEvent e){
chessPiece = null;
Component c = chessBoard.findComponentAt(e.getX(), e.getY());
if (c instanceof JPanel)
return;
Point parentLocation = c.getParent().getLocation();
xAdjustment = parentLocation.x - e.getX();
yAdjustment = parentLocation.y - e.getY();
chessPiece = (JLabel)c;
chessPiece.setLocation(e.getX() + xAdjustment, e.getY() + yAdjustment);
chessPiece.setSize(chessPiece.getWidth(), chessPiece.getHeight());
layeredPane.add(chessPiece, JLayeredPane.DRAG_LAYER);
}
//Move the chess piece around
public void mouseDragged(MouseEvent me) {
if (chessPiece == null) return;
chessPiece.setLocation(me.getX() + xAdjustment, me.getY() + yAdjustment);
}
//Drop the chess piece back onto the chess board
public void mouseReleased(MouseEvent e) {
if(chessPiece == null) return;
chessPiece.setVisible(false);
Component c = chessBoard.findComponentAt(e.getX(), e.getY());
if (c instanceof JLabel){
Container parent = c.getParent();
parent.remove(0);
parent.add(chessPiece);
}
else {
Container parent = (Container)c;
parent.add(chessPiece);
}
chessPiece.setVisible(true);
}
public void mouseClicked(MouseEvent e) {
}
public void mouseMoved(MouseEvent e) {
}
public void mouseEntered(MouseEvent e){
}
public void mouseExited(MouseEvent e) {
}
public void BackgroundImageJFrame()
{
}
}
ChessGame class。
import java.awt.Dimension;
import java.awt.Toolkit;
import javax.swing.JFrame;
import static javax.swing.WindowConstants.DISPOSE_ON_CLOSE;
/**
*
* @author Moemmer
*/
public class ChessGame {
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
JFrame frame = new ChessInterface();
frame.setDefaultCloseOperation(DISPOSE_ON_CLOSE);
frame.pack();
frame.setResizable(true);
//Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
// int height = screenSize.height;
//int width = screenSize.width;
//frame.setSize(width/2, height/2);
//frame.setLocation(90, 90);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
// TODO code application logic here
}
}
1)請使用代碼格式化像HTML或XML代碼,輸入/輸出結構化文檔。爲此,請選擇樣本並單擊郵件發佈/編輯表單上方的「{}」按鈕。 2)對代碼塊使用一致的邏輯縮進。代碼的縮進旨在幫助人們理解程序流程。 –
並且不要將所有內容都加倍。 –
@HotLicks我不能肯定地說,但是有時*由OP完成,以便在SO中看到所有代碼行一起運行。 –