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我想動畫靜態,就像在電視上。我有5幀,我試圖很快將它們切換出來。每次運行它時,我都會遇到無法識別的選擇器錯誤和崩潰。它崩潰在[staticSprite runAction:repeat];
。我是新來的cocos2d。CCSprite runAction:崩潰。
CCLayer *staticlayer = [[CCLayer alloc]init];
staticlayer.contentSize = CGSizeMake(640, 960);
staticlayer.position = CGPointMake(winSize.width/2, winSize.height/2);
staticlayer.isRelativeAnchorPoint = YES;
NSArray *staticFrames = [[NSArray alloc]initWithObjects:@"static_0.jpg",
@"static_1.jpg",@"static_2.jpg",@"static_3.jpg",@"static_4.jpg",nil];
CCSprite *staticSprite = [CCSprite spriteWithFile:@"static_0.jpg"];
staticSprite.position = ccp(winSize.width/2, winSize.height);
CCAnimation *staticAnimation = [CCAnimation animationWithFrames:staticFrames delay:0.1f];
CCAnimate *staticAnimate = [CCAnimate actionWithAnimation:staticAnimation];
CCRepeatForever *repeat = [CCRepeatForever actionWithAction:staticAnimate];
[staticlayer addChild:staticSprite];
[self addChild:staticlayer z:0];
[staticSprite runAction:repeat];
謝謝先生.. – 2012-04-09 00:07:52