在我的項目中,我添加了幾個模型和其他幾何對象,並且我可以移動相機以在場景中進行掃描,但是當我添加如下所示的光源時,模型未顯示爲原樣。我應該如何添加合適的燈光以適應場景中的模型。如何在場景中添加適當的光線?
var ambientLight = new THREE.AmbientLight(0x222222);
scene.add(ambientLight);
// add directional light source
var directionalLight = new THREE.DirectionalLight(0xffffff,2);
directionalLight.position.set(1, 1, 1).normalize();
scene.add(directionalLight);
var directionalLight1 = new THREE.DirectionalLight(0xffffff);
directionalLight1.position.set(-1, -1, -1).normalize();
scene.add(directionalLight1);
也許這將是更適當發佈這堆棧溢出gamedev分支:http://gamedev.stackexchange.com – 2012-07-31 08:53:09