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我的版本:cocos2dx-0.13.0-wp8-0.8 我的代碼是:不加載pvr.ccz cocos2dx爲WP8
CCTexture2D::PVRImagesHavePremultipliedAlpha(true);
CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("Towers/TArrow-hd.plist", "Towers/TArrow-hd.pvr.ccz");
CCSpriteFrame* frame = CCSpriteFrameCache::sharedSpriteFrameCache()- >spriteFrameByName("Arrow-13.png");
CCSprite *sp = CCSprite::spriteWithSpriteFrame(frame);
sp->setPosition(ccp(100,100));
this->addChild(sp, 1);
運行到「CCSprite * SP = CCSprite :: spriteWithSpriteFrame (框架)」,有異常, spriteWithSpriteFrameName( 「」)也
例外:
D3D11 WARNING: Process is terminating. Using simple reporting. Please call ReportLiveObjects() at runtime for standard reporting. [ STATE_CREATION WARNING #0: UNKNOWN]
線程0xba4已經退出,代碼3段(0x3)。 D3D11警告:Live Producer 0x00B987E0,Refcount:6. [STATE_CREATION WARNING#0:UNKNOWN] 線程0x668已退出,代碼爲3(0x3)。 線程0x20已退出,代碼爲3(0x3)。 D3D11警告:在0x00B9A530,引用計數活對象:1. [STATE_CREATION警告#0:未知] D3D11警告:在0x02CC17F8,引用計數活對象:0。[STATE_CREATION警告#0:未知]