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我試圖在PyBrain中實現類似於迷宮問題的東西。但是,它與帶有緊急出口的房間更類似,您可以在其中一個房間留下代理以找到出口。 要將此轉換爲計算機方法,可以將雙向圖形與顯示房間之間路徑的權重一起使用。PyBrain增強學習 - 迷宮和圖形
我試圖實現一個新的環境,但我有點失落什麼應該是什麼。 例如,基於所述抽象環境I類想到這一點:
#!/usr/bin/python2.7
class RoomEnv(Environment):
# number of action values acceptable by the environment
# Two events: go forward and go back through the door (but, how we know what room is connect to another?)
indim = 2
# Maybe a matrix where 0 is no connection and 1 is a connection(?)
# A,B,C,D,E,F
#indim = array([[0,0,0,0,0,0], # A
[0,0,0,0,0,1], # B
[0,0,0,0,0,0], # C
[0,0,0,0,0,0], # D
[0,0,0,0,0,1], # E
[0,0,0,0,0,1], # F
])
# the number of sensors is the number of the rooms
outdim = 6
def getSensors(self):
# Initial state:
# Could be any room, maybe something random(?)
def performAction(self, action):
# We should look at all the states possible to learn what are the best option to go to the outside state.
# Maybe a for loop that goes through all the paths and use some weight to know where is the best option?
print "Action performed: ", action
def reset(self):
#Most environments will implement this optional method that allows for reinitialization.
此致