所以我的大部分遊戲都完成了,但是我想將玩家的分數和名字保存到一個文本文件並顯示出來。到目前爲止,用戶輸入工作並保存到一個名爲score.txt的文本文件,但是輸入是不可見的,而且看不到您輸入的內容。有誰知道爲什麼會發生這種情況?輸入隱形C++迷宮遊戲
主要
int main()
{
DWORD mode; /* Preserved console mode */
INPUT_RECORD event; /* Input event */
BOOL EXITGAME = FALSE; /* Program termination flag */
unsigned int counter = 0; /* The number of times 'Esc' is pressed */
/* Get the console input handle */
HANDLE hstdin = GetStdHandle(STD_INPUT_HANDLE);
/* Preserve the original console mode */
GetConsoleMode(hstdin, &mode);
/* Set to no line-buffering, no echo, no special-key-processing */
SetConsoleMode(hstdin, 0);
srand (time(NULL)); //initialize the random seed
// Variables
int health = 2;
// Declare variable positions
player.x=1;
player.y=1;
treasure.x = 20;
treasure.y = 5;
treasure.z= 0;
traps.x = 1;
traps.y = 7;
traps.z = 0;
lives.x = 1;
lives.y = 9;
ofstream file;
int score = 0;
string name;
string line;
/*
while(treasure.z < 2)
{
treasure.x = (rand() % 24);
treasure.y = (rand() % 16);
if(treasure.x == 0 && treasure.y == 0)
{
treasure.z++;
}
}
while(traps.z < 3)
{
traps.x = (rand() % 24);
traps.y = (rand() % 16);
if(traps.x == 0 && traps.y == 0)
{
traps.z++;
}
}
while(lives.z < 2)
{
lives.x = (rand() % 24);
lives.y = (rand() % 16);
}
*/
clrscr();
setcolor(15);
while (!EXITGAME)
{
if (WaitForSingleObject(hstdin, 0) == WAIT_OBJECT_0) /* if kbhit */
{
DWORD count; /* ignored */
/* Get the input event */
ReadConsoleInput(hstdin, &event, 1, &count);
/* Only respond to key release events */
if ((event.EventType == KEY_EVENT)
&& !event.Event.KeyEvent.bKeyDown)
clrscr();
putmenu();
gotoxy(6,20);
cout<<"Lives: " << health;
gotoxy(6,22);
cout<<"Score: " << score;
Sleep(50);
switch (event.Event.KeyEvent.wVirtualKeyCode)
{
case VK_ESCAPE:
clrscr();
putend();
EXITGAME = TRUE;
break;
case VK_LEFT:
// left key move player left
moveleft();
break;
case VK_RIGHT:
// right key move player right
moveright();
break;
case VK_UP:
// up key move player up
moveup();
break;
case VK_DOWN:
// down key move player down
movedown();
break;
case VK_A:
// left key move player left
moveleft();
break;
case VK_D:
// right key move player right
moveright();
break;
case VK_W:
// up key move player up
moveup();
break;
case VK_S:
// down key move player down
movedown();
break;
}//switch
puttreasure();
puttraps();
putlives();
putplayer();
if((player.x == lives.x) && (player.y == lives.y))
{
health++;
lives.x = 0;
lives.y = 0;
}
if((player.x == traps.x) && (player.y == traps.y))
{
health--;
traps.x = 0;
traps.y = 0;
}
if((player.x == treasure.x)&& (player.y == treasure.y))
{
score += 100;
EXITGAME = true;
}
else if(health == 0)
{
EXITGAME = true;
}
if(EXITGAME == true)
{
score = score + (health * 100);
}
}
}
if(EXITGAME == true)
{
// clear screen
clrscr();
}
setcolor(10);
cout << "Enter your name ";
cin >> name;
ofstream out("score.txt");
out << name;
out << "\n";
out << score;
out.close();
/* if(file.is_open())
{
while(getline (file, line))
cout << line << '\n';
}*/
gotoxy(1,23);cout<<" ";
SetConsoleMode(hstdin, mode);
return 0;
}
什麼是'gotoxy','clrscr','setcolor'?舊時代的專有功能(Turbo C)? – PaulMcKenzie
會更好[MCVE](http://stackoverflow.com/help/mcve)。大部分代碼都是關於不同的情況,並且與輸入/輸出無關。 – user463035818