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我有一個問題。我正在使用JavaScript在Canvas中創建簡單的遊戲。圖片在電話後不顯示clearRect(),有誰知道,如何解決?畫布 - drawImage()後clearRect()
var left1 = 0;
var context1 = document.getElementById('canvas1').getContext('2d');
render1();
function render1() {
var image = new Image();
image.onload = function() {
context1.drawImage(image, left1, 0, 200, 200);
};
image.src = 'http://www.pngall.com/wp-content/uploads/2016/06/Earth-Free-Download-PNG.png';
left1++;
requestAnimationFrame(render1);
}
var left2 = 0;
var context2 = document.getElementById('canvas2').getContext('2d');
render2();
function render2() {
context2.clearRect(0, 0, 500, 250);
var image = new Image();
image.onload = function() {
context2.drawImage(image, left2, 0, 200, 200);
};
image.src = 'http://www.pngall.com/wp-content/uploads/2016/06/Earth-Free-Download-PNG.png';
left2++;
requestAnimationFrame(render2);
}
canvas {
display: block;
}
It works, but old images are not deleted:
<canvas id="canvas1" height="250" width="500"></canvas>
It doesn't work, because of clearRect():
<canvas id="canvas2" height="250" width="500"></canvas>
爲什麼你是否在每個signle渲染調用中加載圖像? – pwolaq