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我讀過其他表格,我根本不明白我做錯了什麼,它根本不動。不能讓角色在pygame中移動。完全丟失
問題是我不能讓它移動我嘗試運行模塊,我的角色只是不動。我不知道爲什麼。
#1 - import Game library
import pygame
from pygame.locals import *
#2 - Starts the game
pygame.init()
width, height = 640, 480
keys = [False, False, False, False]
playerpos=[100,100]
screen=pygame.display.set_mode((width, height))
#3 - Shows Player
player = pygame.image.load("resources/images/dude.png")
grass = pygame.image.load("resources/images/grass.png")
castle = pygame.image.load("resources/images/castle.png")
#4 - Loops it
while 1:
#5 - Clears screen the draws it again
screen.fill(0)
#6 - Draw Screen
for x in range(width/grass.get_width()+1):
for y in range(height/grass.get_height()+1):
screen.blit(grass,(x*100,y*100))
screen.blit(castle,(0,30))
screen.blit(castle,(0,135))
screen.blit(castle,(0,240))
screen.blit(castle,(0,345))
screen.blit(player, playerpos)
#7 - updates screen
pygame.display.flip()
#8 - Loops through it
for event in pygame.event.get():
if event.type==pygame.QUIT:
if event.type == pygame.KEYDOWN:
if event.key==K_w:
keys[0]=True
elif event.key==K_a:
keys[1]=True
elif event.key==K_s:
keys[2]=True
elif event.key==K_d:
keys[3]=True
if event.type == pygame.KEYUP:
if event.key==K_w:
keys[0]=False
elif event.key==K_a:
keys[1]=False
elif event.key==K_s:
keys[2]=False
elif event.key==K_d:
keys[3]=False
pygame.quit()
exit(0)
# 9 - Move player
if keys[0]:
playerpos[1]-=5
elif keys[2]:
playerpos[1]+=5
if keys[1]:
playerpos[0]-=5
elif keys[3]:
playerpos[0]+=5