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我試圖從gamePlayscene更改爲GameOverScene,但是當模擬器嘗試更改場景時,模擬器停止但我沒有在Log中收到任何消息。更改場景cocos2d
GameOverScene.h
@interface GameOverScene : CCScene {
GameOverScene *scene;
//screen size
float winWidth;
float winHeight;
//Game vars
int score;
//Facebook vars
FBSession* session;
NSString *messageStr;
NSString *userid;
}
+ (GameOverScene *)scene;
- (id)init;
@end
GameOverScene.m
@implementation GameOverScene {
}
+ (GameOverScene *)scene
{
return [[self alloc] init];
}
// -----------------------------------------------------------------------
- (id)init
{
if((self=[super init])) {
NSLog(@"define tamanho da tela");
winWidth = self.contentSize.width;
winHeight = self.contentSize.height;
NSLog(@"define botao");
// Facebook login button
CCButton *fbLoginButton = [CCButton buttonWithTitle:@"Login with FB" fontName:@"Verdana-Bold" fontSize:30.0f];
fbLoginButton.position = ccp(winWidth/2, winHeight/2);
[fbLoginButton setTarget:self selector:@selector(fbLoginClicked:)];
[self addChild:fbLoginButton];
}
}
我打電話GameOverScene這樣:
[[CCDirector sharedDirector] replaceScene:[GameOverScene scene]
withTransition:[CCTransition transitionFadeWithDuration:1.0f]];
您正在替換當前場景的相同場景。所以你永遠是當前的場景。 –