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我正在監聽動態物體之間的接觸。但不能監聽動態和靜態物體之間的接觸。box2d,如何檢測靜態和動態物體之間的碰撞
我可以用這個metod來處理我的b2contactListener類的碰撞檢測。
public override function BeginContact(contact:b2Contact):void {
// getting the fixtures that collided
var fixtureA:b2Fixture=contact.GetFixtureA();
var fixtureB:b2Fixture=contact.GetFixtureB();
// if the fixture is a sensor, mark the parent body to be removed
if(fixtureB.GetBody().getUniqueBodyName() == "towerBody"){
//Towerbody is static body
trace("BINGOOOOOO");
}
if (fixtureA.GetBody().getUniqueBodyName() == "bomb"){
// Bomb is dynamic body
// main.gamePhysics.destroyBodyWhenCollide(fixtureA.GetBody());
var spr:Sprite = fixtureA.GetBody().GetUserData();
spr.alpha = 0;
fixtureA.GetBody().collisionDetected = true;
}
PLZ幫我...
Thnks它的作品,我解決問題 – cagryInside 2011-04-12 23:22:44