我newbee在C++中的一員,並試圖從Unity3D遷移到虛幻引擎4,現在,我試着寫我的第一個插件(UI插件和工具是我工作中非常重要的部分),並堅持將OnClicked事件添加到SButton 我從創建獨立窗口插件開始並添加一個按鈕。虛幻引擎4 CPP:「AsShared」:是不是「MyModule的」
TSharedRef<SDockTab> FAssistLibModule::OnSpawnPluginTab(const FSpawnTabArgs& SpawnTabArgs) {
FText WidgetText = FText::Format(
LOCTEXT("WindowWidgetText", "Add code 111 222 to {0} in {1} to override this window's contents"),
FText::FromString(TEXT("FAssistLibModule::OnSpawnPluginTab")),
FText::FromString(TEXT("AssistLib.cpp"))
);
FText ButtonLabel = FText::FromString("Button?");
return SNew(SDockTab)
.TabRole(ETabRole::NomadTab)
[
// Put your tab content here!
SNew(SVerticalBox)
+SVerticalBox::Slot().VAlign(VAlign_Top)
[
SNew(STextBlock)
.Text(WidgetText)
]
+SVerticalBox::Slot().VAlign(VAlign_Top)
[
SNew(SButton)
.Text(ButtonLabel)
.OnClicked(this, &FAssistLibModule::CollectBlueprintsButtonClicked)
]
];}
和編譯後UE給我這個錯誤
Info Compiling game modules for hot reload
Info Performing 2 actions (4 in parallel)
Info Module.MyModule.cpp
Info c:\program files (x86)\epic games\4.13\engine\source\runtime\core\public\delegates\DelegateSignatureImpl.inl(181): error C2039: 'AsShared': is not a member of 'FMyModuleModule'
Error D:\dev\repos\assist-lib-ue4\Plugins\MyModule\Source\MyModule\Public\MyModule.h(10) : note: see declaration of 'FMyModuleModule'
Info C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\Slate\Public\Widgets\Input\SButton.h(54): note: see reference to function template instantiation 'TBaseDelegate<FReply> TBaseDelegate<FReply>::CreateSP<UserClass,>(UserClass *,FReply (__cdecl FMyModuleModule::*)(void))' being compiled
Info with
Info [
Info UserClass=FMyModuleModule
Info ]
Info C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\Slate\Public\Widgets\Input\SButton.h(54): note: see reference to function template instantiation 'TBaseDelegate<FReply> TBaseDelegate<FReply>::CreateSP<UserClass,>(UserClass *,FReply (__cdecl FMyModuleModule::*)(void))' being compiled
Info with
Info [
Info UserClass=FMyModuleModule
Info ]
Error D:\dev\repos\assist-lib-ue4\Plugins\MyModule\Source\MyModule\Private\MyModule.cpp(89) : note: see reference to function template instantiation 'SButton::FArguments::WidgetArgsType &SButton::FArguments::OnClicked<FMyModuleModule>(UserClass *,FReply (__cdecl FMyModuleModule::*)(void))' being compiled
Info with
Info [
Info UserClass=FMyModuleModule
Info ]
Info c:\program files (x86)\epic games\4.13\engine\source\runtime\core\public\delegates\DelegateSignatureImpl.inl(181): error C2672: 'StaticCastSharedRef': no matching overloaded function found
Info c:\program files (x86)\epic games\4.13\engine\source\runtime\core\public\delegates\DelegateSignatureImpl.inl(181): error C2672: 'TBaseDelegate<FReply>::CreateSP': no matching overloaded function found
Info ERROR: UBT ERROR: Failed to produce item: D:\dev\repos\assist-lib-ue4\Plugins\MyModule\Binaries\Win64\UE4Editor-MyModule-6676.dll
Info Total build time: 46.77 seconds
請幫幫忙,我不understant怎麼回事,感謝您的任何建議!
謝謝!它的幫助! –