我正在Java中製作迷宮遊戲。我做了一個迷宮板,一個起點和一個終點。當我到達終點時,它會退出並顯示一條獲勝消息。但我不能添加時間限制。假設玩家必須在30秒內到達終點,否則他會失去比賽。請幫幫我。 這裏是我的代碼,到目前爲止,我已經做了.......如何在使用java的迷宮遊戲中添加時間限制
Maze.java
package Maze;
import javax.swing.JFrame;
public class Maze {
public static void main(String args[])
{
new Maze();
}
public Maze()
{
JFrame f= new JFrame();
f.setTitle("Maze Game");
f.add(new Board());
f.setSize(460,480);
f.setLocationRelativeTo(f);
f.setVisible(true);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}
Board.java
package Maze;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
// @SuppressWarnings("serial")
@SuppressWarnings("serial")
public class Board extends JPanel implements ActionListener
{
private Timer timer;
private Map m;
private Player p;
private boolean win=false;
long startTime = System.currentTimeMillis();
long elapsedTime;
//private String Message="";
//private Font font=new Font("Serif",Font.BOLD,50);
public Board()
{
long elapsedTime = System.currentTimeMillis() - startTime;
elapsedTime=elapsedTime/1000;
m= new Map();
p= new Player();
addKeyListener(new Al());
setFocusable(true);
timer=new Timer(25, this);
timer.start();
}
public void actionPerformed(ActionEvent e)
{
if(m.getMap(p.getTileX(), p.getTileY()).equals("f"))
{
//Message="WINNER";
win=true;
}
if(elapsedTime>=5)
win=true;
repaint();
}
public void paint(Graphics g)
{
super.paint(g);
if(!win)
{
for(int y=0;y<14;y++)
{
for(int x=0;x<14;x++)
{
if(m.getMap(x,y).equals("f"))
g.drawImage(m.getFinish(), x*32, y*32, null);
if(m.getMap(x, y).equals("w"))
g.drawImage(m.getWall(), x*32, y*32, null);
if(m.getMap(x, y).equals("g"))
g.drawImage(m.getGrass(), x*32, y*32, null);
}
}
g.drawImage(p.getPlayer(), p.getTileX()*32, p.getTileY()*32,null);
}
if(win)
{
g.drawImage(m.getWinn(), 32, 32, null);
// g.setColor(Color.ORANGE);
//g.setFont(font);
//g.drawString(Message, 150, 200);
}
}
public class Al extends KeyAdapter{
public void keyPressed(KeyEvent e){
int keycode= e.getKeyCode();
if(keycode==KeyEvent.VK_UP){
if(!m.getMap(p.getTileX(),p.getTileY()-1).equals("w")){
p.move(0, -1);
}
}
if(keycode==KeyEvent.VK_DOWN){
if(!m.getMap(p.getTileX(),p.getTileY()+1).equals("w")){
p.move(0, 1);
}
}
if(keycode==KeyEvent.VK_LEFT){
if(!m.getMap(p.getTileX()-1,p.getTileY()).equals("w")){
p.move(-1, 0);
}
}
if(keycode==KeyEvent.VK_RIGHT){
if(!m.getMap(p.getTileX()+1,p.getTileY()).equals("w")){
p.move(1, 0 );
}
}
}
/* public void keyRealeased(KeyEvent e){
}
public void keyTyped(KeyEvent e){
}*/
}
}
Map.java
package Maze;
import java.awt.*;
import java.io.*;
import java.util.*;
import javax.swing.ImageIcon;
public class Map {
private Scanner m;
private String Map[]=new String[14];
private Image grass,wall,finish,winn;
public Map(){
ImageIcon img = new ImageIcon("C://project//7.jpg");
grass = img.getImage();
img = new ImageIcon("C://project//2.jpg");
wall = img.getImage();
img=new ImageIcon("C://project//hell.gif");
finish=img.getImage();
img=new ImageIcon("C://project//12.jpg");
winn=img.getImage();
openfile();
readfile();
closefile();
}
public Image getGrass()
{
return grass;
}
public Image getWall()
{
return wall;
}
public Image getFinish()
{
return finish;
}
public Image getWinn()
{
return winn;
}
public String getMap(int x, int y){
String index=Map[y].substring(x, x+1);
return index;
}
public void openfile(){
try {
m = new Scanner(new File("C://project//Map.txt"));
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
//e.printStackTrace();
System.out.println("Error loading file.");
}
}
public void readfile(){
while(m.hasNext()){
for(int i=0;i<14;i++){
Map[i]=m.next();
}
}
}
public void closefile(){
m.close();
}
}
Player.java
package Maze;
import java.awt.Image;
import javax.swing.ImageIcon;
public class Player {
private int tilex,tiley;
private Image player;
public Player(){
ImageIcon img=new ImageIcon("C://project//5990.gif");
player=img.getImage();
tilex=1;
tiley=1;
}
public Image getPlayer(){
return player;
}
public int getTileX(){
return tilex;
}
public int getTileY(){
return tiley;
}
public void move(int dx, int dy){
tilex += dx;
tiley += dy;
}
}
,這裏是.txt文件
的map.txt
wwwwwwwwwwwwww
wggggggwgggggw
wggwwggwgwwggw
wwgggwwwggwggw
wgwgggggggwwgw
wgggwggwwwgggw
wgggwgggwggwww
wggwggwwwggggw
wgwwgggggwwggw
wgggggwwwgwggw
wggwggggwgwwgw
wwwwgwwwwggwgw
wggggwgfgggggw
wwwwwwwwwwwwww
這是太多的代碼。嘗試只顯示問題的相關代碼部分。 – Austin 2013-04-08 08:40:03