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我最近創建了一個可以正常工作的輪盤。唯一的問題是它會一直旋轉很長時間(通常10分鐘以上)。顯然這不是很好,我想知道如何設置它將旋轉的最大值。如何阻止我的輪盤旋轉幾年?
public partial class Roulette : Form
{
#region Variables
int[] x = {213, 231, 250, 268, 285, 297, 310, 319, 324, 325, 326, 323, 315, 304, 291, 277, 260, 242, 223, 204, 183, 165, 147, 132, 120, 110, 102, 97, 98, 99, 104, 115, 126, 142, 158, 176, 194};
int[] y = {152, 153, 158, 165, 174, 185, 202, 219, 236, 254, 270, 293, 307, 322, 333, 348, 355, 361, 367, 364, 362, 357, 347, 338, 321, 307, 288, 269, 254, 234, 217, 201, 185, 174, 164, 160, 155};
string[] Number = { "0", "32", "15", "19", "4", "21", "2", "25", "17", "34", "6", "27", "13", "36", "11", "30", "8", "23", "10", "5", "24", "16", "33", "1", "20", "14", "31", "9", "22", "18", "29", "7", "28", "12", "35", "3", "26" };
int position = 0;
Random rnd = new Random();
int loopTimes = 0;
int loopCount = 0;
int ballPos = 0;
int totalGrapes = 30;
int currentBet = 0;
int addEarnings;
#endregion
public Roulette()
{
InitializeComponent();
}
private void Roulette_Load(object sender, EventArgs e)
{
#region cboNum
cboNum.Items.Add("0");
cboNum.Items.Add("32");
cboNum.Items.Add("15");
cboNum.Items.Add("19");
cboNum.Items.Add("4");
cboNum.Items.Add("21");
cboNum.Items.Add("2");
cboNum.Items.Add("25");
cboNum.Items.Add("17");
cboNum.Items.Add("34");
cboNum.Items.Add("6");
cboNum.Items.Add("27");
cboNum.Items.Add("13");
cboNum.Items.Add("36");
cboNum.Items.Add("11");
cboNum.Items.Add("30");
cboNum.Items.Add("8");
cboNum.Items.Add("23");
cboNum.Items.Add("10");
cboNum.Items.Add("5");
cboNum.Items.Add("24");
cboNum.Items.Add("16");
cboNum.Items.Add("33");
cboNum.Items.Add("1");
cboNum.Items.Add("20");
cboNum.Items.Add("14");
cboNum.Items.Add("31");
cboNum.Items.Add("9");
cboNum.Items.Add("22");
cboNum.Items.Add("18");
cboNum.Items.Add("29");
cboNum.Items.Add("7");
cboNum.Items.Add("28");
cboNum.Items.Add("12");
cboNum.Items.Add("35");
cboNum.Items.Add("3");
cboNum.Items.Add("26");
#endregion
}
private void picBall_Click(object sender, EventArgs e)
{
}
private void btnTest_Click(object sender, EventArgs e)
{
// Used to test the coordinates
#region Number Input
if (txtNumber.Text == "0")
{
picBall.Location = new Point(213, 152);
}
if (txtNumber.Text == "32")
{
picBall.Location = new Point(231, 153);
}
if (txtNumber.Text == "15")
{
picBall.Location = new Point(250, 158);
}
if (txtNumber.Text == "19")
{
picBall.Location = new Point(268, 165);
}
if (txtNumber.Text == "4")
{
picBall.Location = new Point(285, 174);
}
if (txtNumber.Text == "21")
{
picBall.Location = new Point(297, 185);
}
if (txtNumber.Text == "2")
{
picBall.Location = new Point(310, 202);
}
if (txtNumber.Text == "25")
{
picBall.Location = new Point(319, 219);
}
if (txtNumber.Text == "17")
{
picBall.Location = new Point(324, 236);
}
if (txtNumber.Text == "34")
{
picBall.Location = new Point(325, 254);
}
if (txtNumber.Text == "6")
{
picBall.Location = new Point(326, 270);
}
if (txtNumber.Text == "27")
{
picBall.Location = new Point(323, 293);
}
if (txtNumber.Text == "13")
{
picBall.Location = new Point(315, 307);
}
if (txtNumber.Text == "36")
{
picBall.Location = new Point(304, 322);
}
if (txtNumber.Text == "11")
{
picBall.Location = new Point(291, 333);
}
if (txtNumber.Text == "30")
{
picBall.Location = new Point(277, 348);
}
if (txtNumber.Text == "8")
{
picBall.Location = new Point(260, 355);
}
if (txtNumber.Text == "23")
{
picBall.Location = new Point(242, 361);
}
if (txtNumber.Text == "10")
{
picBall.Location = new Point(223, 367);
}
if (txtNumber.Text == "5")
{
picBall.Location = new Point(204, 364);
}
if (txtNumber.Text == "24")
{
picBall.Location = new Point(183, 362);
}
if (txtNumber.Text == "16")
{
picBall.Location = new Point(165, 357);
}
if (txtNumber.Text == "33")
{
picBall.Location = new Point(147, 347);
}
if (txtNumber.Text == "1")
{
picBall.Location = new Point(132, 338);
}
if (txtNumber.Text == "20")
{
picBall.Location = new Point(120, 321);
}
if (txtNumber.Text == "14")
{
picBall.Location = new Point(110, 307);
}
if (txtNumber.Text == "31")
{
picBall.Location = new Point(102, 288);
}
if (txtNumber.Text == "9")
{
picBall.Location = new Point(97, 269);
}
if (txtNumber.Text == "22")
{
picBall.Location = new Point(98, 254);
}
if (txtNumber.Text == "18")
{
picBall.Location = new Point(99, 234);
}
if (txtNumber.Text == "29")
{
picBall.Location = new Point(104, 217);
}
if (txtNumber.Text == "7")
{
picBall.Location = new Point(115, 201);
}
if (txtNumber.Text == "28")
{
picBall.Location = new Point(126, 185);
}
if (txtNumber.Text == "12")
{
picBall.Location = new Point(142, 175);
}
if (txtNumber.Text == "35")
{
picBall.Location = new Point(158, 164);
}
if (txtNumber.Text == "3")
{
picBall.Location = new Point(176, 160);
}
if (txtNumber.Text == "26")
{
picBall.Location = new Point(194, 155);
}
#endregion
}
private void btnRoll_Click(object sender, EventArgs e)
{
position = 0;
loopCount = 0;
tmrRoll.Interval = 90;
tmrRoll.Enabled = true;
loopTimes = rnd.Next();
ballPos = rnd.Next(5);
// Used to place grapes
#region Grapes placed
if (txtPlaced.Text == "1")
{
totalGrapes--;
currentBet = 1;
}
if (txtPlaced.Text == "2")
{
totalGrapes--;
totalGrapes--;
currentBet = 2;
}
if (txtPlaced.Text == "3")
{
totalGrapes--;
totalGrapes--;
totalGrapes--;
currentBet = 3;
}
if (txtPlaced.Text == "4")
{
totalGrapes--;
totalGrapes--;
totalGrapes--;
totalGrapes--;
currentBet = 4;
}
if (txtPlaced.Text == "5")
{
totalGrapes--;
totalGrapes--;
totalGrapes--;
totalGrapes--;
totalGrapes--;
currentBet = 5;
}
else
{
txtPlaced.Text = "Error (Bet 1-5)";
}
#endregion
if (totalGrapes <= 0)
{
MessageBox.Show("You have run out of grapes!");
Application.Exit();
}
}
private void tmrRoll_Tick(object sender, EventArgs e)
{
string guess = cboNum.Text;
lbltotalGrapes.Text = totalGrapes.ToString();
txtPlaced.Text = currentBet.ToString();
picBall.Location = new Point(x[position], y[position]);
if (position == ballPos && loopTimes == loopCount)
{
tmrRoll.Enabled = false;
int arraypos = Array.IndexOf(Number, guess);
if (ballPos == arraypos)
{
MessageBox.Show("You guessed correctly!");
}
else
{
MessageBox.Show("Try again");
addEarnings = currentBet * 3;
totalGrapes = totalGrapes + addEarnings;
}
}
position++;
if (position > x.Length - 1)
{
position = 0;
loopCount++;
tmrRoll.Interval += 30;
}
}
可以縮短,只粘貼相關的代碼? – niksofteng