1
使用CCMenu移動雪碧我最多創建兩個按鈕和向下下面是代碼的Cocos2D使用按鈕
CCSprite *normlUp = [CCSprite spriteWithFile:@"Up.png"];
CCSprite *selectedUp = [CCSprite spriteWithFile:@"Up.png"];
selectedUp.color = ccGREEN;
CCMenuItemSprite *up = [CCMenuItemSprite itemFromNormalSprite:normlUp selectedSprite:selectedUp target:self selector:@selector(upItemTouched)];
up.position = CGPointMake(-220, -115);
CCSprite *normlDown = [CCSprite spriteWithFile:@"Down.jpeg"];
CCSprite *selectedDown = [CCSprite spriteWithFile:@"Down.jpeg"];
selectedDown.color = ccGREEN;
CCMenuItemSprite *down = [CCMenuItemSprite itemFromNormalSprite:normlDown selectedSprite:selectedDown target:self selector:@selector(downItemTouched)];
down.position = CGPointMake(-220,-140);
CCMenu *upDown = [CCMenu menuWithItems:up,down,nil];
[self addChild:upDown z:4];
如何寫upItemTouched和downItemTouched方法
此外精靈應該在屏幕
我就順利地移動是新來的Cocos2D因此,請接受我的簡單的問題........
你能否解釋一下當你碰巧碰到他們中的一個時你究竟發生了什麼? – giorashc 2013-03-06 08:25:34