我正在使用opencv進行攝像機標定。我使用的是「烹飪書籍編程」中給出的相同代碼。在OpenCV攝像機標定過程中出錯
我從我的智能手機的棋盤上拍照。然後我使用opencv程序爲我做相機校準。當我有非常大的棋盤時,程序只能處理一組圖像。它不爲另一組圖像的工作,我得到運行時錯誤「斷言失敗
我不知道在我的代碼出錯的代碼如下: - 。
int main()
{
CameraCalibrator calibrateCam;
std::vector<std::string> filelist;
char buff[100];
for(int i=0;i<21;i++)
{
sprintf(buff,"..\\Train\\3\\%d.jpg",i+1);
filelist.push_back(buff);
}
cv::Size boardSize(4,3);
double calibrateError;
int success;
success = calibrateCam.addChessboardPoints(filelist,boardSize);
}
class CameraCalibrator{
public:
std::vector<std::vector<cv::Point3f>> objectPoints;
std::vector<std::vector<cv::Point2f>> imagePoints;
//Square Lenght
float squareLenght;
//output Matrices
cv::Mat cameraMatrix; //intrinsic
cv::Mat distCoeffs;
//flag to specify how calibration is done
int flag;
//used in image undistortion
cv::Mat map1,map2;
bool mustInitUndistort;
public:
CameraCalibrator(): flag(0), squareLenght(36.0), mustInitUndistort(true){};
int addChessboardPoints(const std::vector<std::string>& filelist,cv::Size& boardSize){
std::vector<std::string>::const_iterator itImg;
std::vector<cv::Point2f> imageCorners;
std::vector<cv::Point3f> objectCorners;
//initialize the chessboard corners in the chessboard reference frame
//3d scene points
for(int i = 0; i<boardSize.height; i++){
for(int j=0;j<boardSize.width;j++){
objectCorners.push_back(cv::Point3f(float(i)*squareLenght,float(j)*squareLenght,0.0f));
}
}
//2D Image points:
cv::Mat image; //to contain chessboard image
int successes = 0;
for(itImg=filelist.begin(); itImg!=filelist.end(); itImg++){
image = cv::imread(*itImg,CV_LOAD_IMAGE_GRAYSCALE);
std::cout<<*itImg<<"\n";
bool found = cv::findChessboardCorners(image, boardSize, imageCorners);
cv::drawChessboardCorners(image, boardSize, imageCorners, found);
cv::cornerSubPix(image, imageCorners, cv::Size(5,5),cv::Size(-1,-1),
cv::TermCriteria(cv::TermCriteria::MAX_ITER+cv::TermCriteria::EPS,30,0.1));
//if we have a good board, add it to our data
if(imageCorners.size() == boardSize.area()){
addPoints(imageCorners,objectCorners);
successes++;
}
}
return successes;
}
void addPoints(const std::vector<cv::Point2f>& imageCorners,const std::vector<cv::Point3f>& objectCorners){
//2D image point from one view
imagePoints.push_back(imageCorners);
//corresponding 3D scene points
objectPoints.push_back(objectCorners);
}
double calibrate(cv::Size &imageSize){
mustInitUndistort = true;
std::vector<cv::Mat> rvecs,tvecs;
return
cv::calibrateCamera(objectPoints, //the 3D points
imagePoints,
imageSize,
cameraMatrix, //output camera matrix
distCoeffs,
rvecs,tvecs,
flag);
}
void remap(const cv::Mat &image, cv::Mat &undistorted){
std::cout << cameraMatrix;
if(mustInitUndistort){ //called once per calibration
cv::initUndistortRectifyMap(
cameraMatrix,
distCoeffs,
cv::Mat(),
cameraMatrix,
image.size(),
CV_32FC1,
map1,map2);
mustInitUndistort = false;
}
//apply mapping functions
cv::remap(image,undistorted,map1,map2,cv::INTER_LINEAR);
}
};
在攝像機標定類,它會成功打開圖像,但它在findChessboardCorners行上失敗......
Plz在這方面幫了我一個樣本棋盤圖像如下:該算法在第一張圖像上找不到角落。 。 -
您尚未提供足夠的信息。算法在上面的圖像中失敗了嗎?如果沒有,那麼當算法失敗時應該發佈一些圖像加上您的實際校準代碼,而不僅僅是這部分。你畫出檢測到的點嗎?另外,爲什麼你的黑色方塊周圍有紅色邊框? – Sassa
我已經更新了我的答案。 PLZ看看,讓我知道。 。 。 – user1388142