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我想知道如何在屏幕上繪製一個包含精靈和特定行和列的矩陣。這是我的代碼到目前爲止:如何在python中添加一個精靈矩陣到屏幕上
rows = 3
cols = 6
choices = [Enemy(), Enemy2()]
def create_enemies():
matrix = [[np.random.choice(choices) for i in range(cols)] for j in range(rows)]
create_enemies()
除了我不知道如何畫這個矩陣與精靈到屏幕。任何幫助? 這裏是我的敵人類也:
class Enemy(pygame.sprite.Sprite):
speed = 2
def __init__(self):
super().__init__()
self.image = pygame.Surface([40, 40])
self.image = pygame.image.load("images/e1.png").convert_alpha()
self.rect = self.image.get_rect(center=(40,40))
self.rect.x = 0
self.rect.y = 0
def update(self):
self.rect.y += 1
class Enemy2(pygame.sprite.Sprite):
speed = 2
def __init__(self):
super().__init__()
self.image = pygame.Surface([40, 40])
self.image = pygame.image.load("images/e2.png").convert_alpha()
self.rect = self.image.get_rect(center=(40,40))
self.rect.x = 0
self.rect.y = 0
def update(self):
self.rect.y += 1
[這裏是sprite/sprite組教程。](http://programarcadegames.com/index.php?chapter=introduction_to_sprites&lang=de#section_13) – skrx