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我的目的是建立動畫複選標記,併爲此使用兩個矩形。但是我無法正確連接這些矩形(這可以在一個設備上看起來不錯,但在另一個分辨率下,設備可以看到該關節)。我的問題是如何將這些矩形的座標放在代碼後面? XAML代碼提供以下旋轉矩形結點WPF UWP
<Grid x:Name="gridMain">
<Rectangle x:Name="RectCheck1" HorizontalAlignment="Left" RenderTransformOrigin="1,1" Fill="{Binding Color,ElementName=check}" Height="18" Width="50" Visibility="Visible">
<Rectangle.Projection>
<PlaneProjection RotationZ="-45" CenterOfRotationX="0" CenterOfRotationY="0" CenterOfRotationZ="0"/>
</Rectangle.Projection>
<Rectangle.RenderTransform>
<CompositeTransform x:Name="RectTrans1" />
</Rectangle.RenderTransform>
<Rectangle.Resources>
<Storyboard x:Name="RectCheck1Draw" Storyboard.TargetName="RectCheck1">
<DoubleAnimation x:Name="RectAnim1Width" EnableDependentAnimation="True" Storyboard.TargetProperty="Width" From="0" To="50" Duration="0:0:2" RepeatBehavior="1x" />
</Storyboard>
</Rectangle.Resources>
</Rectangle>
<Rectangle x:Name="RectCheck2" Fill="{Binding Color,ElementName=check}" HorizontalAlignment="Left" Height="18" Width="70" Visibility="Visible">
<Rectangle.Projection>
<PlaneProjection RotationZ="45" CenterOfRotationX="0" CenterOfRotationY="0" CenterOfRotationZ="0"/>
</Rectangle.Projection>
<Rectangle.RenderTransform>
<CompositeTransform x:Name="RectTrans2" />
</Rectangle.RenderTransform>
<Rectangle.Resources>
<Storyboard x:Name="RectCheck2Draw" Storyboard.TargetName="RectCheck2">
<DoubleAnimation x:Name="RectAnim2Width" EnableDependentAnimation="True" Storyboard.TargetProperty="Width" From="0" To="70" Duration="0:0:3" RepeatBehavior="1x" />
</Storyboard>
</Rectangle.Resources>
</Rectangle>
</Grid>
它看起來像你的第一個矩形的頂部缺失。它也有投影嗎?你能否也請添加該代碼?你只是想在代碼中移動兩個矩形位置? –
對不起,代碼現在被編輯... – cybergogic