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我是three.js的新手。Three.js,爲網格幾何三角形添加厚度
我用這個繪製了一個簡單的三角形。 但是,我怎樣才能讓它1的厚度高度,而不是平面幾何?
var triangleGeometry = new THREE.Geometry();
triangleGeometry.vertices.push(new THREE.Vector3(0.0, 1.0, 0.0));
triangleGeometry.vertices.push(new THREE.Vector3(-1.0, -1.0, 0.0));
triangleGeometry.vertices.push(new THREE.Vector3(1.0, -1.0, 0.0));
triangleGeometry.faces.push(new THREE.Face3(0, 1, 2));
var triangleMaterial = new THREE.MeshBasicMaterial({ color:0xFFFFFF, side:THREE.DoubleSide });
var triangleMesh = new THREE.Mesh(triangleGeometry, triangleMaterial);
triangleMesh.position.set(-1.5, 0.0, 4.0);
scene.add(triangleMesh); '
謝謝。