我有浮點數的3D矩陣,我想用R生成此矩陣的平滑3D表面。歡迎任何建議。由於如何使用R繪製3D矩陣的3D表面
我現在用的scatterplot3d ...但是如果你能夠創造與價值作爲Z-一個二維矩陣(X,Y)此功能沒有產生平滑的表面
x<-read.table("/Users/me/Desktop/data.txt")
scatterplot3d(x$V1, x$V2, x$V3, highlight.3d = TRUE, angle = 30, col.axis = "blue", col.grid = "lightblue", cex.axis = 1.3, cex.lab = 1.1, pch = 20)
輸出您的數據的一部分,將大大增加你獲得幫助的機會。你可以簡單地將'dput(head(x))'的輸出粘貼到上面的問題中。感謝 – 2013-03-07 16:18:09
> dput(頭(X)) 結構(列表(V1 = C(0.01,0.013971025,0.019832054,0.021035526, 0.023956488,0.027962379),V2 = C(0.01,0.011738323,0.011925891, 0.011990806,0.013416452,0.014304923) ,V3 = c(8.21e-19,3.47e-17, 1.77e-15,3.64e-15,1.39e-14,5.46e-14)),...,Name = c(「V1」,「V2」 , 「V3」),row.names = c(NA,6L),class =「data.frame」) – 2013-03-07 16:28:38
將dput轉儲放在問題中!這裏的想法是改進的改進的問題和答案。 – mdsumner 2013-03-07 19:40:42