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嗨,我使用和發動機在這裏當我點擊按鈕,那個時候我需要提出兩項精靈精靈正在細做一個應用程序,但我的要求,現在這兩個精靈在相反的方向時,點擊按鈕都精靈要在這兩個精靈有一些100的距離,我想停止使用animation.i下面的代碼嘗試,但其caluculating開始精靈的位置,在移動時它不是caluculating烈酒志願服務崗位可以ü任何一個幫我搬然後屏幕中心....如何移動精靈在andengine
final float centerX = (CAMERA_WIDTH - this.mPaddleTextureRegionbtn.getWidth());
final float centerY = (CAMERA_HEIGHT - this.mPaddleTextureRegionbtn.getHeight())/2;
paddle = new Sprite(centerX, centerY, this.mPaddleTextureRegionbtn, this.getVertexBufferObjectManager());
final PhysicsHandler physicsHandler = new PhysicsHandler(paddle);
paddle.registerUpdateHandler(physicsHandler);
scene.attachChild(paddle);
final AnimatedSprite banana = new AnimatedSprite(0, centerY, this.mBananaTextureRegion, this.getVertexBufferObjectManager());
banana.animate(100);
scene.attachChild(banana);
final float centerX1 = (CAMERA_WIDTH - this.mPaddleTextureRegion1.getWidth())/38;
final float centerY1 = (CAMERA_HEIGHT - this.mPaddleTextureRegion1.getHeight()) /7;
ButtonSprite moveRightButton = new ButtonSprite(centerX1, centerY1, this.mPaddleTextureRegion1, this.getVertexBufferObjectManager(), new OnClickListener() {
@Override
public void onClick(ButtonSprite pButtonSprite, float pTouchAreaLocalX,
float pTouchAreaLocalY) {
runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(Pong.this, "Haiii-------------", Toast.LENGTH_LONG).show();
MoveXModifier mod = new MoveXModifier(2, banana.getX(), paddle.getX()-100);
banana.registerEntityModifier(mod);
MoveXModifier mod1 = new MoveXModifier(2, paddle.getX(),banana.getX()+100);
paddle.registerEntityModifier(mod1);
}
});
}
});
scene.attachChild(moveRightButton);
scene.registerTouchArea(moveRightButton);
scene.setTouchAreaBindingOnActionDownEnabled(true);
thnku。我會努力 – user1089640