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我可以在scene2D的幫助下旋轉屏幕,但我也希望當屏幕旋轉特定的時間時,我的屏幕會在libgdx中出現縮放效果。我做如下:如何使用ZoomIn縮小在Libgdx屏幕上的效果
在更新方法private Stage stage;
Gdx.gl.glClearColor(1, 1, 1, 1);
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
batch.setProjectionMatrix(camera.combined);
stage.act(delta);
stage.draw();
@Override
public void show() {
stage = new Stage();
Gdx.input.setInputProcessor(stage);
Image splashImage = new Image(region);
splashImage.addAction(Actions.sequence(Actions.moveTo(0,10, 0.5f),
//move actor to 200,200
Actions.rotateTo(360, 1f), //rotate actor to 90°
Actions.fadeOut(0.5f), //fade out actor (change alpha to 0)
Actions.removeActor()));
stage.addActor(splashImage);
}