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我一直試圖去加速度計移動UIImageView,但我遇到了問題。當我嘗試平滑數據並計算出原始位置的數據加速度時,這些值將返回無窮大。我不確定我做錯了什麼!加速度計計算導致inf
這裏是我的代碼:
- (void)viewDidLoad {
gameObjects = [NSMutableArray arrayWithObjects: nil];
UIImageView* mainChar = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 50, 50)];
[mainChar setCenter:CGPointMake(screenHeight/2, screenWidth/2)];
mainChar.image = [UIImage imageNamed:@"dot.png"];
[self.view insertSubview:mainChar atIndex:2];
[gameObjects addObject:mainChar];
mainChar = nil;
AvData = [NSMutableArray arrayWithObjects: nil];
motionManager = [[CMMotionManager alloc] init];
motionManager.deviceMotionUpdateInterval = 20;
[motionManager startAccelerometerUpdatesToQueue:[NSOperationQueue mainQueue] withHandler:^(CMAccelerometerData* accelerationData, NSError* error) {
if (defaultData == nil) {defaultData = accelerationData;}
[self accelerometerUpdate:accelerationData];
}];
}
-(void) accelerometerUpdate:(CMAccelerometerData*)aData {
//Accelerometer Smoothing
[AvData addObject:aData];
if ([AvData count] >= 20) {[AvData removeObjectAtIndex:0];}
float avX = 0;
float avY = 0;
float avZ = 0;
for (int i = 0; i < [AvData count]; i++) {
avX = avX + [[AvData objectAtIndex:i] acceleration].x;
avY = avY + [[AvData objectAtIndex:i] acceleration].y;
avZ = avZ + [[AvData objectAtIndex:i] acceleration].z;
}
avX = avX/([AvData count] - 1);
avY = avY/([AvData count] - 1);
avZ = avZ/([AvData count] - 1);
//Calculate the delta from original device acceleration value
float accX = defaultData.acceleration.x - avX;
float accY = defaultData.acceleration.y - avY;
//float accZ = defaultData.acceleration.z - avZ;
NSLog([NSString stringWithFormat:@"%f", accY]);
UIImageView* mainChar = [gameObjects objectAtIndex:0];
[mainChar setCenter:CGPointMake(mainChar.center.x + accX, mainChar.center.y + accY)];
//accX and accY are infinity for some reason, and so the image disappears!
mainChar = nil;
}
奇怪的是,當我的NSLog ACCY,它返回一個適當的值。我究竟做錯了什麼?
好的,謝謝!現在工作正常。在我的腦海裏,計數包括最後的零! – Hamish
調用addObject的nil只是一個參數結束標記,用於需要可變數量參數的方法中。這是C語言可變參數機制的延續。我更喜歡新的對象文字語法:NSArray * anArray = @ [@(1),@(2),@(3)]; –