using UnityEngine;
using System.Collections;
public class EnemyAttack : MonoBehaviour
{
public float timeBetweenAttacks = 0.5f; // The time in seconds between each attack.
public int at
我得到了錯誤的NullReferenceException:未將對象引用設置到對象 ThirdPersonCamera.Update()的一個實例(在資產/腳本/ ThirdPersonCamera.cs:24) 我代碼: using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using