我正在做一個遊戲,我在旋轉一個精靈節點時遇到麻煩, 這是我的代碼;我需要添加什麼才能打開它,比方說45度?如何旋轉精靈套件中的精靈節點?
SKSpriteNode *platform = [SKSpriteNode spriteNodeWithImageNamed:@"YellowPlatform.png"];
platform.position = CGPointMake(CGRectGetMidX(self.frame), -200+CGRectGetMidY(self.frame));
platform.size = CGSizeMake(180, 10);
platform.physicsBody = [SKPhysicsBody bodyWithRectangleOfSize:platform.size];
platform.physicsBody.dynamic = NO;
[self addChild:platform];
它很簡單,只需添加以下代碼行: platform.zRotation = M_PI/4.0; 再見 – Vince